partial sword addition
More sword logic
Changed Rotation logic, v1 sword swing
crappy particle effect on hit
Added smoke on half health
Added tv hit detection, explosions, death
fixed explosion anim for TV
-Added a transform for the position where the TV falls to
Merge branch 'CombatDemoV2' into PlayTest

-Messed up Brawler prefab

Conflicts:
	Assets/Materials/Smoke.mat
	Assets/Prefabs/Characters/Brawler.prefab
	Assets/Scenes/FightDemo.unity
	Love-Elephant-Interactive.userprefs
	ProjectSettings/TagManager.asset
cherry-picked brawler prefab from combatDemoV2