several bugs corrected Fps Displayer.java added:
Player.java:
+//        Vector2 velocity = box2dBody.getLinearVelocity();
+//        Vector2 velChange = movement.cpy().sub(velocity);
+//        Vector2 impulse = velChange.scl(box2dBody.getMass());
+//        box2dBody.applyLinearImpulse(impulse,box2dBody.getWorldCenter(), true);
+        box2dBody.setLinearVelocity(movement);
GamePlay.java:
+        batch.begin();
         gameObjectManager.drawAll();
+        FpsDisplayer.getInstance().draw(batch, 0, Gdx.graphics.getHeight() /10);
+        batch.end();

+        batch = new SpriteBatch();
FpsDisplayer.java added.
Merge branch 'master' of https://github.com/TigerAce/BomberFight

Conflicts:
	core/src/com/game/bomberfight/screen/GamePlay.java