Continued refactoring of logic.js.
Continued refactoring of logic.js.
- increasing and decreasing target speed with the same rate regardless of game FPS
- closed #62: added restricted flight mode
Continued refactoring of logic.js, physics engine corrections.
- increasing and decreasing target speed with a rate based on the acceleration capabilities of the controlled ship
- fixed #94
- thrust and angular thrust measurement units cleared up
- thrust and angular thrust values can be given as a product expression in XML
- fixed incorrectly calculated angular acceleration in physics engine
Continued refactoring of logic.js, added strafe up-down, preventing default key actions.
- strafing upwards and downwards now possible while piloting
- changed some default controls for a more comfortable layout
- preventing default key actions of the browser except f5, f11 and escape while playing
- updated the readme
Updated database screen to refactored Spacecraft class.