Added a Timed function to the Ragdoll that restores position in play
Merge branch 'Ragdoll_Timed'

Conflicts:
	UnityProject-CyberDino/Assets/Resources/Dinosaurs/Resources/Raptor.prefab
	UnityProject-CyberDino/Assets/Scripts/Dinosaurs/Player/UserControl.cs
Cleaned up and annotated the ragdoll script