Updated README.md
Added main.cpp, game.cpp, game.h
Separated SDL functions between Game class functions
Added .exe
Added needed SDL2.dll to run the .exe
Amended the clean() function
bRunning is now set by getInput()
Updated .exe
Added code for sprite loading and rendering
Added necessary .dlls that work with images
Updated .exe and added .pngs
Functions that provide texture creation and drawing have been encapsulated in the class TextureManager
Updated .exe
Added class that manages texture creation and drawing
Added game objects as Game class members
GameObject class functions now handle objects initialisation, drawing and updating
Amended drawAnimated() function
Revised the class functions and data members
Added GameObject and Player classes which bind textures to game objects
Added .pngs