Fixed Item DB issues from ae289d6.
ItemDB SQL Sync

Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
Minor fix follow-up to b73a578.
ItemDB SQL Sync

Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
Removed Unused Include.

Signed-off-by: Shido <the.keikun@gmail.com>
Merge pull request #301 from MrKeiKun/fix/remove_unused_include

Removed Unused Include.
Changes in npc_parsefile in order to decrease the number of unecessary calls to strcmp
Fixed issue that different header syntax would lead to a deprecation warning instead of the proper error
Minor follow up to b73a578
Changes in npc_parse_shop in order to fit documentation standard, now an unlimited item amount is supported in SHOP/CASHSHOP NPC objects and when value is a negative value other than -1 a warning is shown
Fixed issue that when players used [at]fakename when disguised their names wouldn't be updated for them
Fixed issue where 'reflect' skills would bypass disable_pvm and disable_pvp, issue: 8203 http://hercules.ws/board/tracker/issue-8203-disable-pvm-true/
Fixed issue of crash when using LG_SHIELDSPELL, issue: 8172 http://hercules.ws/board/tracker/issue-8172-mapserver-crash-skill-lg-shieldspell/
Refactoring in AB_PRAEFATIO in order to prevent crashes and to clean code.
Removed some redundant checks in WM_LULLABY_DEEPSLEEP and in WM_VOICEOFSIREN
Ported dbghelp to HPM
Added sysinfo support to Debug Help plugin
Added support to show children of struct/union in Debug Help plugin, this feature is disabled by default
Added small checks in order to increase efficiency, to avoid unnecessary crashes and to free memory in Debug Help plugin
Added some missing error checks in Debug Help plugin
Fixed issue in LG_SHIELDSPELL, the skill was working in lv 2 and 3 when it shouldn't be, some small refactoring as well.
Small refactoring in SR_ASSIMILATEPOWER
Follow up to 9173fa50ef2887b28603f223a102448a2c69a234
Fixed issue with mistress card and WL_COMET/AB_ADORAMUS (issue: 7935 http://hercules.ws/board/tracker/issue-7935-nogemstone/ )
Corrected HT_POWER behaviour, combo and type of skill, and fixed TK-combos walking delay (issue: 8241 http://hercules.ws/board/tracker/issue-8241-cant-move-during-certain-combos/)