Lua include files .dll files and external paths should now be up and running
Changed name on lua folder and thus it's includes. Started writing on LuaBindingLib. Removed everything I dont need in playerentity
Rendering of a player component now works
Added a new struct, the rectangle struct. Also removed the old rectangle class
Changed location of SpriteData, preparing to change everything to rectangles
Major reworks in engine, engine still works. Now trying to compile lua to a .lib and use it
it works now, however, it can't start because of missing dlls. Trying to install windows kits 8.1
SCRIPT WORKSSSSSSM, not really the result I was waiting. But still
2013 libs and dlls, I really must fix this...
Found problem, the rectangle intersect gives wrong values. Not sure why. Abandoning it for now
LUa tried to eat up to much memory
Fixed movement on player, maybe
Some minor changes to movement...
Fixed movement on player, maybe
Movement of player now works pretty good, also have bounderies, most things hardcoded though. Started thinking of projectiles. Next up, enemies
Added some texture files
Fixed rectangle class so it's correct. Started working on idea how to create objects and their movement from scripts...
Sinus movement now works, however, it does not take into account it's spawnpoint
Add origin calculation and enemies works as they should now
Now everything works almost like I want it to