Merge pull request #80 from pocket-gophers-2014/endgame

Adds Cure_Found column migration for Games table
adds back button for battles popup and sets popup for checkin
Merge pull request #81 from pocket-gophers-2014/checkin_and_battle_update

adds back button for battles popup and sets popup for checkin
scheduler in process
Cure message added
Add Brittany cure_found variable to rake
Merge pull request #82 from pocket-gophers-2014/allow_humans_to_cure_zombies

Allow humans to cure zombies
Seed change Folsom 3rd location, make scheduler better
Merge pull request #83 from pocket-gophers-2014/clean_up_rake

Seed change Folsom 3rd location, make scheduler better
refactored results logic, added two methods to slim down massive behemoth
create_post method to clean up massive behemoth method
more refactoring in stats method
reworked the battle and response model, chances of winning now depends on cure found. Not functional yet, because there is no cure found attribute in Game
added cure_found column to games migration
debugging battle controller, still not working, weird error
refactored battle and results are now working. the messages may not be assigning correctly
messages all assigned correctly. everything is workingggg
changed the ratio, and generate new handle for user and opponent after battle
Merge pull request #84 from pocket-gophers-2014/refactoring_results

Refactoring results
removed migration and unnecessary method