Initial commit.
Camera now sort of works when minimizing

Somehow rotation is reset when device is reset.
Starting to play with different sound systems. NAudio looks quite good.
Merge branch 'master' into Ra-II
Rename project for easier merge.
Merge branch 'gameplay_rd' into Ra-II-Merge

Conflicts:
	TSOClient/TSOClient/Code/Rendering/City/Terrain.cs
	TSOClient/TSOClient/Code/Rendering/Sim/SimRenderer.cs
	TSOClient/TSOClient/Code/UI/Controls/UIButton.cs
	TSOClient/TSOClient/Code/UI/Controls/UISim.cs
	TSOClient/TSOClient/Code/UI/Framework/UIContainer.cs
	TSOClient/TSOClient/Code/UI/Framework/UIElement.cs
	TSOClient/TSOClient/Code/UI/Framework/UISpriteBatch.cs
	TSOClient/TSOClient/Code/UI/Panels/UILoginDialog.cs
	TSOClient/TSOClient/Code/UI/Panels/UIUCP.cs
	TSOClient/TSOClient/Code/UI/Screens/CoreGameScreen.cs
	TSOClient/TSOClient/Code/UI/Screens/PersonSelection.cs
	TSOClient/TSOClient/Code/UI/Screens/PersonSelectionEdit.cs
	TSOClient/TSOClient/Code/UI/UILayer.cs
	TSOClient/TSOClient/Code/Utils/UIUtils.cs
	TSOClient/TSOClient/Game1.cs
	TSOClient/TSOClient/ThreeD/SceneManager.cs
	TSOClient/TSOClient/ThreeD/ThreeDScene.cs
	TSOClient/TSOClient/tso.client.csproj
	TSOClient/tso.common/rendering/framework/io/InputManager.cs
	TSOClient/tso.common/utils/TextureUtils.cs
WIP: Merge
More merge WIP
Delete dummy project.
WIP: Merge
More WIP merge;
Merge WIP: Code now compiles. Commented out UISim for a short while.
Compiles & runs to the login screen. Testing other bits now.
More merging. Reworked vitaboy used for CAS now.
First attempt at merge complete. Hopefully nothing was lost... but if anyone notices anything let me know and ill do a sanity on that entire area of code.
Fix TextEdit wrapping again, add horizontal sliders

Somehow the horizontal sliders stuff didn't actually commit to master...
but here it is. Also some more work on Inbox.
Added versioning and 64bit registry.
Made the beast rear its ugly head...

... then got to CitySelector, crashed and ran out of steam.
Beast is now up and roaring.
Fixed stupidity.

MeshTransformer class removed - redundant.
Transform method added to Mesh class.