Putting the project on Git.
* Added the Effects menu for everything "special" like Borgs, Enterprise, TARDIS etc.

* Borg Fleet fully functional

* Introducing the Enterprise model import and video play of "Engage"
* Spawning the Enterprise + video playing along is now functional

* Adding the forgotten "Back to main menu" line in the special effects dialog

* Adding the addons.make since it is an important file for the project to compile
* Moving some code blocks

* Much more comments to help comprehension

* Adding a boolean to draw Saturn Ring and placing it in the "Effects" dialog

* Added Jupiter moons

* Reduced some dialogs text for better concision

* Changed some code parts that only got to MOON in the object vector, change to objects.size() to be more flexible (i.e. for the Jupiter moons)

* Warning hunting, removed unused variables, removed unused files
* Changed the spawn and disappearance positions of Borg to be along stars radius, not hardcoded values for more flexibility

* Borg sound and enterprise meshes are loaded "just in time" before the first launch of their effect to save some startup time

* The AstrObject object gets out of the testApp class
* Renamed 'testApp' to 'solarSystemApp'
* Moved the AstrObject definitions to separate files
Merge branch 'master' of github.com:Scylardor/ofSolarSystem