refactor some classes into appropriate namespaces
Refactor some classes in utilties file to separate files
intial commit of fonts - still testing which ones fits
possibly the champagne limousines one works best
draw solid polygons instead of wireframes
sceneManager now has it's own font
font file is a property so that fonts are consistent throughout application
fixed an aesthetic issue
preferred width and height now equal window width and height
remove duplicate file
added a font using QFont
changed prefWidth and prefHeight - this has no effect since they are now dependent on teh window properties anyway
added fontPath
thread.sleep put in to allow testing of loading scene
added font, now draws loading screen text
fix for font drawing