aliums 2spukki
more icons for stuff, nightvision for aliens with hud icon button and toggle verb
awful awful table smoothing pasta replaced with smoothwall modification
no more hideous smoothtable shit
cleanup
fixed larva night vision
qdel
fixed icons not changing on wall destruction
nest pixel_x adjusted
egg click cooldown fixed, HEADCOVERSMOUTH removed from inappropriate items
fixes aliens resting/crit sprites
facehuggers won't attack an infected person
Changeling Hivemind Communication Costs 1 DNA

- A new Hivemind Communication power is required to be purchased before the changeling can use the changeling channel (:g)
- Changelings without the Communication power can still faintly sense if other changelings are speaking through hivemind.

Remove changeling kill-teams. Add paranoia and ling vs ling conflict.
Code optimization
lowered weeds layer
Merge branch 'master' of https://github.com/tgstation/-tg-station into hivemindpaygate

Resolved Conflicts:
	code/modules/mob/living/say.dm
Makes the clown ship entirely out of bananium
Nuke Op Instructions Tweak

- Nuke Op Leaders get some additional instructions to help explain his role in the team.
- The "tell the code" button in the Traitor Panel for ops will stop telling them the wrong code, because the game would sometimes give them the code to the station's nuke instead of their own
Prevents voice analyzers using their own speech as input. Fixed #4670
Emags and ninja blades don't affect unpowered doors.
Combines checks to one hasPower() proc.