Adding MapObject and BodyInfo classes to track static map structures and Farseer body data
Additon of MapObject and BodyInfo classes to load and track Farseer body objects
Merge of MapObject set with Physicist Master Branch
Added Camera functions and properties, using the Viewport
Addition of early version of maploading, includes ability to load map objects into the level
Addition of early version of maploading, includes ability to load map objects into the level
Addition of early version of maploading, includes ability to load map objects into the level. Merged, fixed build and analysis
added functioning camera controller.
Fixed issues with casing in XML format, added abilit to rotate object on map from XML
Merge pull request #27 from chfeltman/master

Addition of Beta map loading
Added camera controller functionality
merged with master branch
changed IPosition to use a property
Merge pull request #30 from Porkenstein/master

Added Camera functions and properties, using the Viewport
Added background tileing, inverted relative positions within the xml, added width and height to map
Added background tileing, inverted relative positions within the xml, added width and height to map
Fixed bugs in camera controller class, cleaned it up a bit as well
Fix of xml naming conventions, Background tiling, and spacing
Merge pull request #31 from chfeltman/master

Maploader Tweaks
Addition of AssetCreator class, modified from Farseer Demos, to generate textures to fill polygons. Currently Does not support Convex or loop shapes