improved flattening
Selectionbox
Intermezzo
Flattening function

works now.
Start AstartPathfinding
WorkingTileBuilding
Texture test
Docs
Advanced textures work
Durp
AstarPathfinding
Pseudo richting bouwen
Merge branch 'Basic_game_functionality' of https://github.com/dorusleliveld/Zombie-Apocalypse into PathFinding

Conflicts:
	zombie-apocalypse/zombie-apocalypse-csharp.sln
	zombie-apocalypse/zombie-apocalypse.sln
Merge branch 'Basic_game_functionality' of https://github.com/dorusleliveld/Zombie-Apocalypse into PathFinding

Conflicts:
	zombie-apocalypse/zombie-apocalypse-csharp.sln
	zombie-apocalypse/zombie-apocalypse.sln
Improved "trees"
Making a capsule move over the found path
Animated water
Trees

Trees & associated fuctions work. no splattering.
Save before changing the structure.
Restructured with Bug