Added camera controller free look script.
Merge branch 'master' of https://github.com/CapsaicinGames/ld48-apr14
Merge branch 'master' of https://github.com/CapsaicinGames/ld48-apr14
Converted FollowCamera into csharp.
Add SharkAttackCamera to trigger on attack mode.
Merge branch 'master' of https://github.com/CapsaicinGames/ld48-apr14

# By Andrew Fray
# Via Andrew Fray
* 'master' of https://github.com/CapsaicinGames/ld48-apr14:
  reverse forward griger control
  player controller has air-specific drag
  shark attack doesn't turn off player controller
  Player shark control rewrite
  PlayerController uses SharkInput
  Player prefab has SharkInput
  SharkInput

Conflicts:
	unity/Assets/Scripts/SharkAttack.cs