Merge pull request #31 from mitchmindtree/master

Initial commit of early Widget trait with example. Includes Button, Toggle and Slider.
Merge pull request #35 from mitchmindtree/master

Reworked the imperative Widget system into an Immediate Mode style with Improved Example.
Merge pull request #36 from mitchmindtree/master

Fixed examples directory structure
Merge pull request #37 from mitchmindtree/master

Added font rendering with freetype-rs and implemented label widget.
Merge pull request #39 from mitchmindtree/master

Added label to Toggle, implemented glyph-caching, fixes #38
Merge pull request #41 from mitchmindtree/master

General module tidying, Fixed slider closure callback conditions.
Merge pull request #42 from mitchmindtree/master

Fixed an issue where highlighted state would be triggered non-intuitively.
Merge pull request #45 from mitchmindtree/master

Updated README, Replaced u64/uint with UIID
Going back to PistonDevelopers sdl2_game_window
Merge pull request #48 from bvssvni/master

Going back to PistonDevelopers sdl2_game_window
Replaced `Color` with `Color([f32, ..4])`

Closes https://github.com/PistonDevelopers/conrod/issues/49
Fixed example

* Added ‘set_’ methods for each color component
Merge pull request #60 from bvssvni/master

Replaced `Color` with `Color([f32, ..4])`
Add number_dialer example
Added number_dialer module
Added NumberDialer widget
Started work on number_dialer module
changed  to
Merge remote-tracking branch 'upstream/master'

Merging color.rs changes
Implemented macro for widget module boilerplate, started on number_dialer widget (still WIP)