[CR] Add dexterity nerfs as explanations for melee misses

The list of melee miss explanations is stored with the player, and
added to when the effects on the player are applied each turn.
Maybe something like "You're too winded from smoking, and miss." ?

(Joking:)
SURGEON GENERAL'S WARNING: Quitting Smoking Now Significantly Reduces The Risk That You Will Suffer A Dexterity Penalty And Miss Your Next Melee Attack.
(/Joking)