Movie +stopAt, +play
child movie not advanceTimed on same frame as it is added to layer
remove errant newline
formatting fix
Merge pull request #96 from kpatelPro/child-movie-advance-time-fix

Child movie advance time fix
Merge pull request #94 from kpatelPro/movie-set-stop-position

Add stopAt(position), play() to Movie interface
Movie.addedToLayer is internal
Remove superfluous conditional

If _stopFrame is NO_FRAME (-1) _frame should never equal it
Merge branch 'playChildrenOnly'
update to AIR 3.9
layers use visibility rather than add/remove Child when switching displays; cache numFrames; remove clamp method
only _currentDisplay has name == layer name
Movie calls advanceTime on Layers, which only call advanceTime on currentDisplay
we can use a for-each iteration here
DisplayObject names are null by default
formatting & whitespace
remove frameOverShootDisplay sprite
fix getBounds for Movies to not include placeholder Sprites used in Layers where no symbol exists on a frame
formatting/coding standard corrections
Merge pull request #103 from kpatelPro/runtime-optimizations-1

fixes to layers managing symbols via visibility