Set the minimum max health attribute value to 0.1
Add an option for a global cache for any request on Mojang's api to handle plugins that don't use UserCache (or any cache)
Handle cases where the api fails to return a profile
Skip online mode UUID lookups when in offline mode and not using Bungee.
Merge the max health attribute patch into the previous one
Filter attribute modifiers which cause the attribute to go out of its range
Fix missed diff from Minecraft 1.3.1 update
Upstream merge
Fix timings
Fix the particle api using the wrong Material class
Fixed: Check cast

Instead of doing an unsafe cast, actually check if the HumanEntity supplied is a CraftHumanEntity. Plugins adding custom HumanEntities to the viewers of an inventory will end up crashing the server when the Chunk containing the block which contains the inventory unloads, since the original cast is unchecked here.

I'm not sure if there was a reason for casting to CraftHumanEntity, so I kept it, but HumanEntity, as I'm sure you know, has a closeInventory() method you could call instead of getting the CraftBukkit handle. There's probably a reason behind it, though.

I tried to follow the formatting conventions, but I may have missed something.

Tested the easily reproducible issue using this patch compiled, and it works fine; no crashes in sight.
Fix LEFT_CLICK_AIR detection when not in creative
Upstream merge
Plug WorldMap Memory Leak
Force Close Inventory On Move
Only close once, if needed
Move to interact event closing
Disregard arm swings - racy
Part revert to fix (0) in place of file name
Fix the last PR