DayNight

Day and Night has been implemented, and control script updated to use
attributes.
Merge remote-tracking branch 'origin/master'

Conflicts:
	Assets/Scene001.unity
	Assets/Scripts/CameraController.cs
	Assets/Scripts/PlayerController.cs
	Library/CurrentLayout.dwlt
	Library/ScriptAssemblies/Assembly-CSharp.dll
	Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	Library/assetDatabase3
	Library/guidmapper
	Library/metadata/6e/6e54b8b00fa8cd4499a0a27c469cfd2b
	Library/metadata/b2/b213405ba47df0747a96f9b16a5c9fd4
	Library/metadata/fc/fca51640dfe88ed4a9a2a8d779508463
	LifeIsABear.userprefs