Tried (and failed) to use VBO's... to complicated for me... qq.
Got VBO working, color is not, not rendering yet...
Added color buffer. This is pointless, going back to master.
Merged master into VBO-testing.
Very laggy, something random renders.
It renders something somewhere...
Merged testing-testing in, fixed conflicts, currently doesn't run.
Fixed null pointer, back to black screen (of death).
Something very random renders if you wait a bit. But that means it works right?
It renders something very strange. Added an image.
Added the image.
Added another image.
IT WORKS!!!! But it's much slower than normal.
Added times, adding vertices to buffer and binding the buffer are taking up time.
Better timing, added it to readme.
Fixed grammar.
It works! Cleared ArrayList every frame.
Merged Block and Chunk from master.
Added fake depth perception through legit colors.
Made background blue again.