Limit bot weapon usage (no rockets for squirrels)
Priority system for automatic turrets
Move power rating to creature.cpp
Actually move it
Ensure distance to target is respected
Unbreak hostile turrets
Don't let turrets recognize zlaves
Cap focus at 60 if player is Dead Tired
Remote vehicle controller enhancements
Let bots not charge at weak stuff
Less unnecessary boo_hoos
Prevent turrets from shooting harmless stuff
Ensure it actually is docile
Did as suggested
Clean up a bit
Move the callback to ui.h/ui.cpp
Merge branch 'hackedbot-rating' of https://github.com/Coolthulhu/Cataclysm-DDA into iff
Cache remote vehicle
Fix connection breaking when player changes submap
Ended connection isn't always m_bad