Changed random companion tiles

Donut-thing changed to Donutling this time.
Added suicidal death speech.

Dunno if everyone wants it here. Could be moved elsewhere, if you check
the actor->tameable bool.
Fixed weapon constructor

Added critRange and powerUse to the constructor.
graphics for new companions

friendly crewman, EOD robot, friendly security bot
refactor naming companions
Adds Mac compatibility document!
Updated Mac compatibility file
Starting to delete Mac invasion files
Continuing to delete Mac invasion files
Mac formatting and branding
Mac file formatting improvements!
Mac formatting: Demo.exe is easy to find
Removing all website files from master branch so that our zip is as efficient as possible. THe website does not need to be on the master to function.
Adds Skeleton Code for Flamethrower

Working on implementing a flamethrower that lights tiles on fire on a
path in between the player and a selected location
flame add-ons
Adds basic flamethrower funtionality
Minor Flamethrower changes
Another Minor Flamethrower Change
remove color naming from foodStuffs

now they stack by "quality" instead of everyone being different.
Flamethrower now completely fixed

The values passed in by the constructor are now properly read