use svg for view-rect
some reorganizing
rename
some cleanup
remove old tests
one randomly moving monster
hud and fighting
spawn random monsters
lower monster limit
disable css animations because of cpu usage
add some randomness to the visuals
dedicated monster/hero layers in svg
had mixed the layers up
some randomness tuning, and hud colors
cleanup, fixes and comments
Merge pull request #1 from DiscoMountain/prototype-v3

Prototype v3