Add rectangle media.
Add tilesheet media.
Create example level.
Create rectangle entity.
Add rectanges to level.
Add weltmeister drawbox flag.
Set the animation angle as per weltmeister.
Update draw angle in realtime.
Update angles of all rectanges to emphasize overlap into level.
Add screenshot of level in weltmeister.
Clean up main.js
Change game dimensions and scale.
Remove font.
Move rectangles outward 1 pixel.
Load example level.
Remove screenshot and add 2 new ones.