.gitignore updated for visual studio file
gitignore updated for visual studio
Source folder added + Character base script
Basic move added
Physical move in FixedFunction added
Management of the CharacterController done
Gravity Applied to movement
isJumping and moveInput property added
Différents hotspots et début de changement de perspective
Lateral movement and gravity added to player
Merge branch 'master' of https://github.com/Blackhart/unity3D-csharp-platformer-Baladin into dev

Conflicts:
	.gitignore
Curve and input for jump added
Jump experimentation added
Refactoring and comments added
version finale proto camera
Merge branch 'dev' of git:2014/JV_PFE_2014_2015/ChevalierWestern into camera-louis
version propre de la camera!
Jump with parabole + Air control added
character Louis avec sa scene
Merge branch 'dev' of git:2014/JV_PFE_2014_2015/ChevalierWestern into camera-louis

Conflicts:
	Assets/Sources/Character/Character.cs