Text macros

```asm
text   EQUS "db $00," ; Start writing text.
next   EQUS "db $4e," ; Move a line down.
line   EQUS "db $4f," ; Start writing at the bottom line.
para   EQUS "db $51," ; Start a new paragraph.
cont   EQUS "db $55," ; Scroll to the next line.
done   EQUS "db $57"  ; End a text box.
prompt EQUS "db $58"  ; Prompt the player to end a text box
                      ; (initiating some other event).
```

Text:

```asm
UnknownText_0x18b476: ; 0x18b476
    text "DODRIO: Gii giii!"
    done
; 0x18b489

UnknownText_0x18b489: ; 0x18b489
    text "MIRROR, MIRROR ON"
    line "THE WALL, WHO'S"

    para "THE FAIREST ONE OF"
    line "ALL?"
    done
; 0x18b4c4
```

Pokedex:

```asm
; VictreebelPokedexEntry: ; 0x1b826e
    db "FLYCATCHER@" ; species name
    dw 507, 340 ; height, width

    db   "Once ingested into"
    next "this #MON's"
    next "body, even the"
    page "hardest object"
    next "will melt into"
    next "nothing.@"
; 0x1b82d1
```