Airhorn is audible now on standard
reticle rotation fix
Merge branch 'Adam' of https://github.com/ChrisGermano/BuzzBreakers into Adam
StartScene is controller friendly - BUG: PAUSE FLICKERING

Pushing this even though on non-standard levels there is that
horrendous mysterious and terrible pause flickering bug
Fixed weird pausing stuttering

Scenes equipped with InControl manager, so pausing doesn’t freak out
layout prefabs, new stack layout, prefab evolution
Merge branch 'Eric_BranchParty' into Adam

Conflicts:
	BuzzBreakerDemo/Assets/Scenes/Start Scene.unity
Buggy Pausing Fixed

- Pausing on “Break Buzz” no longer keeps it there for match
- Players can restart match by pressing start at EoM (end of Match)
- Added a new abbreviation for future notes: EoM = End of Match
Added InControl InputManager to StaggeredStage
load layouts from PlayerPrefs
Merge branch 'Eric_BranchParty' into Adam
removed old "stages", now replaced by layouts

updated TopStack image
removed what would be a bug on the LoadingScreen
Scrolling isn't absurd sensitive now on start screen

So we can realistically use the controller for selecting the stages
loads LoadScreenScene before BasicStage
Merge branch 'Eric_BranchParty' into Adam