Improved action system.
Fixed the sequence action to behave as a sequence.
Added a parallel action.
Fixed the Scene returneable issue. 'Returnability' should now be implem-
mented with lockable sides and triggers or actions.
Added a chat and conversation model.
Added specific actions.
Added NMC no match call concept to chat nodes.
Added hungry concept to streamReaders.
New binary release.
New test story for binary release. Temporary.
Complete refactoring.
Player lost its 'position' attribute due to the new history model
(graph) requirement.
History is now a abstract mother class. Needs a complete javadoc
rewrite.
Everything needs testing again.
Triggers need urgent testing.
New tasks.
Minor package changes.
Commented some debug sysouts.
Changed the chat graph system names. Now it is an action graph system.
Added a GraphHistory class [WIP].
Added a SceneEdge model.
Improved SceneNode.
Tweaked some file placements on the model package.
Added some tasks and moved some around.
Added an event class that holds all event data.
This will be used in the future trigger rewrite.
Improved strongly the history graph model.
Maybe it is functional, don't know.
Finished(?) the graph history model.
I SERIOUSLY need to rewrite the trigger system.
Added language specifics.
Added alias system for text command model.
New binary release.
New version.
Preparation for RC-1.
TODO organized.
Readme.md organized.
Tutorial text was broken
Merge pull request #15 from lucasmontec/multiUser

Multi user