Attempt at porting Minetest to Android
fixes
Add workarounds because Android's libc is a piece of shit
Remove workarounds and statically link to libCrystax (obviously requires crystax toolchain, but without that the other stuff won't build anyway)
Apparently CMake hates static linking
Trick CMake to make it put the linker flags at the end without removing -Bstatic
Fix the shared library
Save stdout and stderr when on Android
Readd workarounds because the crystax toolchain isn't perfect either
Use right path_{share,user}
Fix things
Add Android stuff to .gitignore
Move libminetest.so to bin/
-> Fixes building in seperate directory
-> libminetest.so is covered by .gitignore too
Place *only* libminetest.so in bin/
Mainmenu werks, can go into game
Add controls for looking around
Add way of moving (will make it multitouch compatible later)
Make the control pad for moving have a blue dot :-)
Don't use pre-set screen resolution
Adjust control pad size to screensize, thanks to @ThomasAH