Removed entity interaction restrictions from planet protect, as it prevents opening doors and has little griefing potential.
Added bind port logging on factory initialization.
Fixed issue where sometimes the configuration would not be saved.
Attempt to fix UTF-8 decode errors
More UTF-8 fixes.
Fixed ship's being protected while orbiting a planet.
AFK command

adds /afk. Had to add boolean column to Player class, and changed
colored_name function a tad.
Adding UDP proxying for steam stats.
Merge remote-tracking branch 'origin/development' into development
Adding UDP proxying for steam stats.
Revert "Adding UDP proxying for steam stats."

This reverts commit 199e9aea624f427ce61d0c1b6820490f92fcbaf7.
Revert "Merge remote-tracking branch 'origin/development' into development"

This reverts commit b79af0d323084cc18af62fef8d8bbcc8446efbc5, reversing
changes made to 199e9aea624f427ce61d0c1b6820490f92fcbaf7.
Revert "Revert "Adding UDP proxying for steam stats.""

This reverts commit d0ad2fce52dcd0891ce6b29bac0b563a0d227821.
Merge branch 'plugin_manager_rewrite' into development
Fixed a lot of old imports, removed core plugins.
Added friendlier error messages to most commands. Fixed some old plugin behavior with the new plugin manager.
Added a server connect timeout and a trace logger that should prove useful.
Somehow I forgot to add the old core-plugins into the new folder in git.
Nor should those incomplete plugins have been included.
Added /list_players and /delete_player to the player manager. Updated all plugins to correctly use the new plugin manager, and updated the plugin_settings column to use a mutable json dictionary and storage to reflect that fact. It is now a property.