* Initial import Aura branch rev 134. (~G15)
* Fixed reading of color db, there are more than 255 colors now (bye, byte).
* Fixed Debug compilation.
* Fixed login and log out (packet changes, double account names oO)
* Added a few more documentation files.
* Cleaned up data loading a tiny little bit.
* Updated skills db.
* Converted remaining data files.
* Added functionality to compress data (in case files get too big and don't have to be editable, like the color maps.)
* The first commit didn't go without a mistake of course.
* Fixed 2 errors in MySQL strict mode.
* Fixed channel default IP (http://dev.mabinoger.com/forum/index.php/topic/87-confirmed-default-zone-server-ip/).
* Fixed? account saving (http://dev.mabinoger.com/forum/index.php/topic/90-confirmed-saveaccount-error/).
* Fixed pet cards not being deleted.
* Added console command "auth", to set authority for accounts from the world server console.
* Added documentation for console commands.
* Fixed crash when creating a pet (http://dev.mabinoger.com/forum/index.php/tracker/issue-2-login-pet-creation-client-crash/).
* Fixed potential crash through unencrypted packets.
* Added gm commands "reloadnpcs" and "reloaddata".
* Fixed shop display (you don't actually gain and lose gold yet) (http://dev.mabinoger.com/forum/index.php/tracker/issue-9-npc-shop-items/).
* Removed useless dummy NPC commands.
* Fixed Setrace command crashing the server.
* Fixed the update SQL in SaveCharacter. 
* Added notice about impending D/C when using Setrace.
* Allowed server to detect a "bad" client kill. Ie the server chopped the connection instead of sending a D/C packet.
* Mono compatibility fix. [CS0712]
* Added "FixMe" console notification.
* Replaced some "Warning"s with "FixMe"s.
* Cleaned up r6-7.
- Added proper ignore rules.
- Changed FixMes back to Warning, we don't want to tell users to fix anything after all, the server is only warning =|
- Removed unnecessary (?) exception throwing when client sends after dc.
- Removed DebugWorld configuration (what was that? oO)
* Improved gm commands "setrace" a little and "skill" a lot.
* Added GCMP functions and fixed a few bugs.
* New event system
* Finished revive function of GMCP
* Minor bug fixes
* Fixed wrong GMCP packet.
* Added GMCP Move.
* Fixed Stamina bug.
* Added basic melee damage calculation (though it isn't hooked up yet!)
* Optimized GiveExp.
* Added Dispose()ing of dead creatures.
Small commit before the actual work begins.
* Removed some "space tabs".
* Added MabiPacket.ToString.
* Cleaned up login handler a little.
- Added message for login type 5, that we don't support yet =/
* Changed all data files to CSV for now.
- Changed some field names along the way.
- Removed color file, since I doubt a lot of people would enter stuff like "system-purple", aside from the fact that there'd be multiple ones. Check 'doc/flashies.txt' for color reference.
* Moved MabiNatives to Common, for nice and easy outputs.
* Cleaned up some handlers.
* Added GMCP Ban handler.
- Added proper banned message on login.
* Added GMCP Invisibility handler (thanks Blade).
* Added item destroy handler (thanks Blade).
* Fixed monsters not respawning (issue 25).
* Added check for unknown items in item command.
* Fixed char creation (issue 24).
* Fixed? 0 bundle items.(issue 22).
* Added item amounts for shops (briefly tested).
* Fixed leveling above level 200. (issue 20)
* Fixed? color map (at least newly spawned gold looks correct now =P).
* Added GMCP expel and inventory clearing.
* Brand new NPC managing system
* Prevent adding exp after level 200.
* Some more thread safety
* Added Random Item Command
* Fixed NullReferenceException crashing the Server
* Added another GMCP handler.
* Cleaned up NPC manager.
* Removed warning when reloading cached NPCs.
- The actual re-caching is done at the next restart.
* Added documentation for ri, whatever its purpose might be.
* Fixed coloring of bread and cheese (order 8).
* Added static list for op codes.
* Fixed bundle amount for items bought from shops.
- Might have a reason bundle max is 0 for some items, watch out for problems.
* Added authority checks to the GMCP handlers (seriously... how could we forget these?).
* Fixed item swapping max bundle bug. (topic/138-sac-items/)
* First part of the item management cleanup.
- Added new methods GiveItem (GiveGold) and RemoveItem (RemoveGold) to MabiCreature.
- Added gold handling to shops.