Add resize function to rigger
Simple instructions for character selection
Fix some stuff so it adapts to size properly
Switch entrances and exits for rigger. Awaiting updated backgrounds
Fix exception caused by an incorrect range for the lighting bar
Make the character selection look good with more than 4 characters
Clean up some old code in main.rigger.js
Move some methods in objects.rigger to the object's prototype
Revert equals methods as statics (remove them from the prototype)
Remove the gameloop library

Replace with custom made function which makes use of the DOMHighResTimestamp instead of Date()'s
Do some linting
Move the gameloop to a seperate function
Use PageVisibility API for pause/unpause fallback to blur & focus
Add link to dev. demo to readme
Whoops, wrong way round
Remove the ability to not have arbitrary events
Fix problem with visibilitychange API

Not having desired effect, may revert
Small optimisations on events.js
fix bug which would cause functions not to be added to event listeners
Emit events

newgame, victory, failure, pause, unpause, loaded, error