fixed spreading of the shader in twirl
DX11 renderer now flickers less on startup
Changed MemoryPool<T>.Buffer to a value type and added implicit cast operator to array - can now be nicely used in using statements.
Added new generic SplitAt node.
Merge branch 'develop' of github.com:vvvv/vvvv into develop
updated mesh editor and the intersect node copies the mesh to ram in dx9ex mode
updated point editor
Merge branch 'develop-intersect' into develop
vly now uses new intersect node
got rid of some corrupt links in std. modules
Add In/Out streams for long/ulong
Merge pull request #204 from mrvux/editor

Add In/Out streams for long/ulong
Merge commit '9ff6f874ea17b3dddfcea47f061e92db85f0ced5' into develop
Merge remote-tracking branch 'upstream/develop' into develop-4
"reset state" for orbit camera
Fixed StreamEquals method.

Fixes #666
removed assertion in MakePathRealative which was not exactly correct. fixes #663
Buffer node initializes correctly now. fixes #664
Fixed resizing issue in HTMLTexture node.
Added "Parent Window Handle" pin to HTMLTexture node in order to get certain flash examples working again.

Note: Needs hint in help patch.