- webui adjustments(homologs renamed, properties lowercased)
Now passing null instead of string "no space group info"
Fixed bug: wasn't reaching the id hard cut-off because of rounding
Changing default for id column width and area header
Fixed some messages
Rearranged elements in info panel, now one more (half-sized) column.  Set default core size rendering to nothing (instead of red for <6)
Improved pymol/jmol interface coloring: now showing sticks for whole interface but different colors only for core residues
Fixed important (and subtle) bug: the rim/core and z-scores were being calculated twice. One for individual scoring and one for combined scoring. Normally that's not a problem but for case of z-scoring in the limit as it's not deterministic it can change the call. 
Rationalised how the scores are passed to WUI, it was still following old schema where we had kaks and weights, without them it became a lot cleaner.
Fixed at the same time how the residue details are passed to the WUI. At the moment they weren't being passed at all if only geometry selected.
Minor fix to homologs logging
Fixed bugs:
- was still not passing properly the caCutoff for rim/core and z (was using the rim/core one for both)
- now each step of homologs finding is done for all chains so that the WUI report steps properly
- the headers of the plain text score table files are now correct
Cleaned up and rationalised the workflow.
Some more improvements to ChainEvolContextList, now should be possible to apply different seq id cutoffs in CalcStats
New config file parameter: hom soft/hard id cutoffs specific for bacteria/archaea
Fixing bug: was missing a setter, it seems that hibernate needs setters for everything
Fixed bug from last commit: wrong setter name
Changed getAllInterfaces parameters after change in owl
Changed text for empty grid
Fixed label of residues selection combo
Changed style for empty grid
Implemented caching of alignment files
Changed name of rimcore.pdb files to simply .pdb. Plus not writing entropies.pdb when in -l mode in order to save space when running WUI