Option to set premultipliedAlpha on webgl context
Improved CocoonJS touch support: compatibility with user defined layouts/absolute positions
Improved CocoonJS touch support: compatibility with user defined absolute sizes
Fixed jshint warnings
When handling a restored webgl context event, save the newly created context and remove the lost one
Fix typo in PrimitiveShader.destroy method
The matrix "apply" function

For converting a point trough the matrix. Returns a new point.
Fix typo in FilterTexture constructor
Fix arguments leakage in fn.bind polyfill

https://github.com/petkaantonov/bluebird/wiki/Optimization-killers
Returning a PIXI.Point
The function name shouldn't be "toGlobal" of course.

- Added comments.
Added a 2nd parameter, newPos

Added a 2nd parameter, newPos, so a new point isn't necessarily created.
Fix the ImageLoader.loadFramedSpriteSheet method to generate frames correctly
ImageLoader documentation fixes
Improved handling of children removal from empty DisplayObjectContainers

Calling removeChildren() on an already empty DisplayObjectContainer should not fail with out of range error, but do nothing (as the container is already empty) and return an empty array of removed elements for consistency.
Remove duplicated statement
Merge pull request #856 from lucbloom/matrix-apply-applyInverse

The matrix "apply" function
simplify matrix apply methods
Added destroy method to prototype of StripShader
Commented out references of the primitive batch in the WebGL renderer