I really have no idea.
Send will exit the program. Finished the connections vector.
Fixed the persistance layer. Still having trouble with send killing the app.
Added some documentation for NetworkHandler.cpp
Arbitrary updates made.
Successfully sending messages to another computer. Needs an intake module now.
Can now receive messages. Starting to implement IPC through D-Bus.
Finished IPC through D-Bus. Started the router. Message are showing up in new conversation boxes.
Cleaned up the message display from other users.
Changed the send message implentation to prevent the IP sending instead of the message.
Changed the PORT variable in NetworkHandler.cpp
Fixed the closeEvent not triggering. Now kills child process when the parent dies.
Added the icons for knowing whether someone is online.
Started working on the connected signal but ran into issues with the MES type transmitting with it. Need to remove the MES from the listener in NetworkHandler and prepend it to the sendMessage call.
Changed where the MES command was being placed. Now the commands are sent at the point of actuation instead of the listener.
Added a handshake to the initial online status process.
Made the broadcastEntrance method into just broadcast to fix the offline transmission not sending.
Status change to logged off is now working properly. Online status issues are now functional.
Can now save conversation history. No more message null character issues.
Finished with current changes.
Updated the documentation across the application to current completion.