fixed(?) cache not updating
finish if all up to date
testing image
now with appendchild call
now called correctly
removed test code
separated logic and draw
fixed(?) cache not updating
finish if all up to date
testing image
now with appendchild call
now called correctly
removed test code
separated logic and draw
Merge branch 'loader' of https://github.com/DcherryB/mmo-online into loader
try to mitigate jitter
jitter fix was flawed
fix client.js path
update coords in finishAction
reorder tick actions