Add Dynamic Idle and Ascend Strategies.

Uses statistics like
* Boss Fails
* Time to Beat Boss
* Time to Beat Level

as indicators of when to
 * Switch from Idle to Active
*  Ascend
Make sure to check for seconds, not ms, during DynamicAscend
Fix boss timing check.

Was causing Idle mode to end early in some cases.
Update DynamicIdle output
Log version when starting up
Add MoveToGoldZone
Click in GoldZone during ClickInKillZone
Add GoldZone into Strategies
Add Noop
0.8.5