Area-based Jukebox

A jukebox which alters the ambient sound in the current area and plays it with 100% probability.
Leaving the area stops the ambient sound.
Entering the area resumes playing the ambient sound, at least if you walked there yourself (for now).

It also appears to affected by ZAS-zones. Moving between ZAS-zones causes the playing sound to restart as if you had entered a completely new area.

![Feel it!](https://www.dropbox.com/s/mjxugr4z77t7452/JukeIt.png?dl=1)