Remove some garbage
Change global map cell size from 24 to 18 and make it configurable
Get rid of markers.png and use original MW texture, cleanup
Fix broken getCollidingPc / getCollidingActor (cppcheck)
Allow dragging map even when a marker is hovered
Remove old BSA tests
Remove old niftool test
Remove old nifbullet test
Fix global map markers being duplicated when cell is visited again
Fix cppcheck issues
Add missing case folding for dependency filenames (Fixes #1940)
Don't trigger OnPcHitMe for friendly hits (Fixes #1950)

Don't consider actors as followers if they are also in combat with the follow target
Merge remote-tracking branch 'scrawl/master'