Moving while dead causes you to ghost
Adds the handheld crew monitor.
Adds an icon to the scanner.
initial commit for nerfing ranged stuns
adds advanced taser
adds disablers to security lockers whoops
Reverts ebow stun nerf, buffs the range
Merge branch 'master' of https://github.com/tgstation/-tg-station into deathtoezmode

Conflicts:
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/obj/gun.dmi
added range to the 40mm grenade
Adds a new step_trigger, "sound_effect", acts as a mapper friendly wrapper for playing sound effects
Adds a new step_trigger variable, "mobs_only", like affects_ghosts this is a boolean for allowing/denying atom/movables from triggering step_triggers
playsound_local() is now a /atom proc, all mob specific requirements have been moved to an override
Fixes some backwards logic
* Updated the autolathe to use the datum/designs system (new file
autolathe_designs.dm)
* Added categories sub-menus for the autolathe, circuit_printer and
protolathe
Merge branch 'master' of https://github.com/tgstation/-tg-station into deathtoezmode

Conflicts:
	_maps/map_files/TgStation/tgstation.2.1.3.dmm
	code/game/jobs/job/security.dm
Merge branch 'master' of https://github.com/tgstation/-tg-station into deathtoezmode

Conflicts:
	tools/mapmerge/prepare_map.bat
Buff mech smg bullets a little, added changelog
Burst fire for automatic weapons
Fixes a couple missing var settings
Magic Mania 1.8: Summon Spells Rework and The Challenge System

Summon Guns and Summon Magic are no longer traditional spells.

When cast by the wizard, he gains a charge for his spell book but no antagonists are created, essentially making his life harder for more power. Both spells can only be cast once like this for a maximum of 2 extra charges.

When cast by very rare chance in summon events, no charages are gained, and there's a 10% chance of someone becoming a survivor, down from 25%. No charges are gained if this happens.

When cast by a badmin they will be given a choice of not creating antags, creating antags at the old chance, or just going in stupid and giving everyone antag.
Merge branch 'master' of https://github.com/tgstation/-tg-station into goodbye_my_children

Conflicts:
	code/game/gamemodes/wizard/rightandwrong.dm
dumb mistake made in conflict resolution haste