Load default minesweeper grid eagerly
Revert last change
Let's attempt the minesweeper safe cell challenge
Still having trouble with zombie?
Can it be that zombie does not support classList?
Style minesweeper board so that we can actually play the game
Let's attempt the zero bomb around challenge
Use a different grid than the server and clears grid before rendering
Let's attempt the open field challenge
Let's attempt the random field challenge
Do not reveal neighbors of safe cells if there are bombs around
Make the minesweeper game more visually appealing
We now have a suspect mode, that should pass the challenge
Let's attempt the portfolio minesweeper challenge
Remove reference to Buildr from README
Extract a cell class from our minesweeper code, and bind click events from the board. Now to push more behavior to this newly born class
Clean minesweeper code by introducing a Cell