Add Zone height fog support, HeightFog shader option and techniques.
Add GammaCorrection and AutoExposure post processing shaders.
Add near & far clip PS uniforms.
Add 3d texture support and (3d LUT based) ColorCorrection post processing shader.
Add HDR renderpath support, BloomHDR, Blur and Tonemap post processing shaders.
Added Development Base. This sets Debug Information for Debug Builds to /C7 and none on Release Builds. Modifies the install settings and ignore flag as well.
Modified Sound to provide its own unique category for UI sounds
Set Texture and Material Quality / AF parameters during startup from Engine Parameters.