popcorn enemy

idle:  loop 1 through 5, but have it rest at frame 1 for a little longer
moving: loop 1 through 5 with no resting time, and maybe sped up a
little
jumping: 6,7,8,9,6,1
landing: 10? if it looks weird don't bother. maybe it's a little weighty
and produces a dust cloud while holding this frame