Fixed bug preventing OnShutdown() from being called
Updated LocalMessageQueue to allow subscriber list to be modified in response to a message
Update README.md
Initial implementation of GamePadDevice
Added mapping between player index and device identifier
Updated GamePadInputBinding to be aware of its associated player index
Fixed "same dependent assembly" warning in test projects
Fixed NullReferenceException in GamePadDeviceInfo.Dispose()
Fixed UnitTestFramework references
Fixed bug preventing OnShutdown() from being called
Updated LocalMessageQueue to allow subscriber list to be modified in response to a message
Initial implementation of GamePadDevice
Added mapping between player index and device identifier
Updated GamePadInputBinding to be aware of its associated player index
Fixed NullReferenceException in GamePadDeviceInfo.Dispose()
Merge branch 'gamepad' of https://github.com/tlgkccampbell/ultraviolet into gamepad
Added axis values to GamePadDevice
More reference fixes
Merge branch 'master'
Began work on uvfont font generation utility