Some back end stuff, title screen done
Phase 2 - Added the Controls folder and call classes inside of it.  Added the StartMenuScreen under Game Screens.  Modified the base game1.cs class a little, added sprite fonts.  The basis for GUIs is in.
Phase 3 - More GUI controls have been added.  There is now a menu in the title screen that when an item is selected, it goes the appropriate screen.  Right now the game play screen is blank, the tile engine will be done next.   Changed the  start background image.
Phase 4 - Tile Engine partially complete.  Gameplay screen has a simple map drawn on it now.  This commit is pretty much just tile engine stuff.  Added tilesets to the resources.
Phase 5 - Tile engine is flushed out for now.  It doesn't quite work with out tilesets, we need to modify it or our tilesets to match the width and height of the tiles.  There is now also a camera that can be moved around with the arrow keys.  It will be modified later.  It moves centered on an invisible player right now.
Added in the character sprite and movement.  Added the foler that contains all of the raw sprites for characters, npcs, some mosters.
Merge https://github.com/nvanmiddendorp/VideoGameSemester

Conflicts:
	VideoGameSemester/VideoGameSemester.v12.suo

cool