Move Backbone wrapper Events class into core/ and make state machine extend pow2.Events
Tweak warrior.  Try brown hair.
StateMachine triggers exit/enter events.  UI dismisses dialog/stores if combat is entered.
Basic Combat view with HP reports for both combatants.
 - Make components fail less.  Connect with no problem, and use syncComponents() to enable/disable them.
 - Listen to GameStateMachine for state changes, and update the angular UI appropritately.
Fix up some UI stuff.  Show max hp for warrior.