Bugfix: Shadows overlapping/glow in stroke.
Merge pull request #679 from NickyWeber/bugfix/cclabelttf_shadow_overlap_strokessue

Bugfix: Shadows overlapping/glow in stroke.
CCBAnimationManager's delegate weakly referenced now.
Minor CCClippingNode and transition fixes.
Adding renderer tests for CCClippingNode.
Mac Fix for stenciled transitions.
Merge pull request #685 from NickyWeber/bugfix/sb_#270_animation_manager_delegate_strong

CCBAnimationManager's delegate weakly referenced now.
Fixing memory leak

(CGColorRef) CGColor { CGFloat components[4] = {(CGFloat)_r, (CGFloat)_g, (CGFloat)_b, (CGFloat)_a}; return CGColorCreate(CGColorSpaceCreateDeviceRGB(), components); }
CGColorSpaceCreateDeviceRGB() returns a Core Foundation object with +1 retain count and this object is not referenced later and has a retain count of +1.
Update CCTiledMapLayer.m

Fixes possible divide by zero. If the layer has no tileset, the tex is nil and causes pixelsToPoints to be INF. This causes the contentSize to be INF, INF and prevents any further layers from being parsed.
Switches floats to CGFloat for better compatibility with ARM 64 devices fixes #672 & #645
Scrollview will stop panning if touched and won't steal touch anymore.
CCTapDownGestureRecognizer touch began phase implemented with very old iOS interface.
Merge pull request #694 from smklinger/patch-2

CCTiledMapLayer.m issues #687 & #693
Merge pull request #691 from iSevenDays/patch-1

 Fixing memory leak
Merge pull request #701 from NickyWeber/bugfix/#663_CCScrollview_steals_touch

Bugfix: CCbutton inside a CCScrollview steals touch and breaks all touch events #663
Incorrect block type in CCPhysicsNode.
Add CCPhysics+ObjectiveChipmunk.h to the appledocs blacklist.
Merge branch 'v3.0' of github:cocos2d/cocos2d-iphone into v3.0
Merging in new tilemap tests
Isometric tilemap test. Environment variable to jump into a specific test.
[CCNode schedule:interval:] should not immediately invoke the method.