Core: Remove unused function Callback_ISOName()
Core: Fix bounds checking within GCMemcard.cpp.

Prior to this 127 would be an allowed numeric index. However There is only an addressable range from 0-126.
DolphinWX: Enable certain Code View context options only when the core is running.

Prior to this, attempting to execute these contextual menu options would
crash the application.
Update the Pokemon snap Pal ini to match NTSC.

Game is really broken without EFB2ram.
Merge pull request #641 from phire/snap-ini

Update Pokemon Snap PAL ini to match NTSC.
VideoSoftware: Use the same max XFB size as VideoCommon.

And lets just use the same constant as videocommon, so if it ever
increases (again) VideoSoftware will be automatically updated.
SW: Call OnFrameEnd in the FifoPlayer XFB hack. Required to dump DFF frames.
Merge pull request #643 from delroth/master

SW: Call OnFrameEnd in the FifoPlayer XFB hack. Required to dump DFF frames.
Implement the correct method for determining field order.

Based on advice from tueidj we implement this method based on how
TVs actually determin the field order.

Removes spammy messages about "Invalid field order"
Merge pull request #644 from phire/invalid-field-order

Implement the correct method for determining XFB field order.
Merge pull request #642 from phire/vs-constants

VideoSoftware: Use the same max XFB size as VideoCommon.
Merge pull request #637 from lioncash/unused

Core: Remove unused function Callback_ISOName()
Merge pull request #638 from lioncash/bound-check

Core: Fix bounds checking within GCMemcard.cpp.
Merge pull request #640 from lioncash/debugger

DolphinWX: Enable certain Code View context options only when the core is running.
Common: Introduce the new Gekko disassembler to Common.

This moves the Gekko disassembler to Common where it should be. Having it in the Bochs disassembly Externals is incorrect.

Unlike the PowerPC disassembler prior however, this one is updated to have an API that is more fitting for C++. e.g. Not needing to specify a string buffer and size. It does all of this under the hood.

This modifies all the DebuggingInterfaces as necessary to handle this.