Fixed tempArray to work with the new names for game objects.

In PlacementUI, I added the camera settings that were missing.
Added some comments to rotationDirection.
Added the original sized sprites for the icons.

Modified PlacementUI, put what was in PowerButtonClick into PowerCircleClick.
In Progress - Getting sprite to change when button is clicked.
Merge branch 'ui-revamp' of https://github.com/RobbSteel/Lords-of-Distortion into ui-revamp
Resized icons. Added code to click icon and spawn powers
Made PowerBoard prefab
Updated BattleAtlas to display new sprites properly in UI.

Modified PowerBoard prefab
Merge branch 'ui-revamp' of https://github.com/RobbSteel/Lords-of-Distortion into ui-revamp

Conflicts:
	Lords-of-Distortion/Assets/Scenes/UITest.unity
Placed PowerBoard in UITest.