Exported from Blender via bpy.ops.export_scene.ailmr(...).
  filepath = "/usr/people/jan/tmp/multi/simple_room.ailmr"
  opt_lighting = 'global_illumination'
  opt_aov_N = False
  opt_aov_P = False
  opt_aov_Z = False
  opt_aov_direct_diffuse = True
  opt_aov_direct_specular = True
  opt_aov_reflection = True
  opt_aov_refraction = True
  opt_aov_indirect_diffuse = True
  opt_aov_indirect_specular = True