Added object to Object collision
-as it stands any moving object colliding with another moving object will explode the object it collides with
*need temporary immunity*-had to move firing of weapons so that they did not instantly explode the ship
*bug*-had to make explosion occur at x,y, instead of collisionpoint.x,y this is because the object exploding has not actually registered a collision yet, the other object has

Signed-off-by: sjdodge123 <sjdodge123@github.com>