This is the array based checking system and the building key
Merge branch 'master' of https://github.com/thepostalworker/collateralDisaster

Conflicts:
	Assembly-CSharp-vs.csproj
	Assembly-CSharp.csproj
	Assets/Prefabs/Generation/Building Tile 1.prefab
	Assets/Scripts/Arrays/MasterArray.cs.meta
	Assets/Scripts/BuildingConsolidater.cs.meta
	Assets/Scripts/Buildings/BuildingHealth.cs
	Assets/Scripts/Disasters/BoxSpread.cs
	Assets/Scripts/Procedural Generation/BuildingConsolidater.cs
	Assets/Scripts/Procedural Generation/BuildingConsolidater.cs.meta
	Assets/levels/FullBuild.unity
Fixed Building Key stuff and WaterMarker bug fix