v14: Ant Algorithm improved: BAD essence was introduced. Decision making was recoded and values were changed. Evolve near humans is now possible. Fixed "ping-pong" (up and down) movement of bots when firing close structures. Bots are added on team-join. Bots buy weapons and extras based also in probability. Bots are not locked to a target anymore. dnodes was moved from g_admin.c to g_main.c to be automatically updated - every 3 secs- (refreshed) to show changes in Ant Algorithm. random values were fixed (overseeding problem)