Read path of RAF-entries
Fix bug preventing movement
Fix connection issue with mac client
Give particles a netId to suppress game errors
Fix crash introduced in cea7f6c
Fixed build, compile flags weren't applied for dependencies.
Fixed purple respawn, add minion targeting, ..

Purple respawns should appear properly now. (Users would respawn and
teleport back only after moving)
Added minion target prioritization
Added new packet ID: 0x47
Added buff source
Fixed turret target prioritization (for champions being targeted under
tower)
Fixed SynchVersion indentation
Added gold gain from champion kills (no assits yet)
Unit target should now be lost when out of range

Minor fix
More features between gold and champion kills system. (Gold reduction the first 2 minutes + death spree reduction with minion gold when farming)
Removed some changes from the last commit (the second StartClient.bat, removed -j8 argument, removed second player in config.lua
Some fixes for minion spawn times and not generating gold until then
ACTUALLY fixed minion spawn time, as well as set a map-specific gold-generating start-time (so many hyphens) for cases such as Crystal Scar where Minion spawns don't line up with when gold starts generating.