added an actual movement queue with timings.
added an actual movement queue with timings.
mussed with the colors
made orbs slowly dim, made stuff generation gaussian, cleaned up a little
moved player detection code into its own function, started orb thrower monster
added orb goblins
added orb goblins
tweaked detection to lose the player less often
fixed bug where they wouldn't follow you until they reached their dest
made orb goblins mostly walk around in lit areas