MessageUI
Corrected some issues in messageUI
Fixed: modProperties menus TYPE_COMBOBOX

modProperties menus TYPE_COMBOBOX did not worked propper in selection
menu
TYPE_COMBOBOX will now display displayShort value
1.2.4 commit

1.2.4
ADDED
|- function X39_XLib_fnc_executeLocalToUnit - Executes !SMALL! commands
automatically local to given unit
|- function X39_XLib_fnc_createAcceptRequest - Creates a new Accept/Deny
dialog for given target
\- function X39_XLib_fnc_damageTypeFromProjectile - Returns UNKNOWN,
BULLET, GRENADE, SHELL or EXPLOSIVE depending on the projectile type
FIXED
\- modProperties menus TYPE_COMBOBOX did not worked propper in selection
menu
REMOVED
CHANGED
\- ActionDisplay will close if there is no actions to display

Also fixed various smaller issues
another 1.2.4 commit (you never saw the last one!)

1.2.4
ADDED
|- function X39_XLib_fnc_executeLocalToUnit - Executes !SMALL! commands
automatically local to given unit
|- class "x39_itemcore" which can be used to add simple items to the
game which wont do anything
|v- RequestSystem --> Allows a modder to ask simple Accept/Deny
questions to the player in a non blocking way (no UI is generated! Its a
HUD element like the hint is)
|\- function X39_XLib_fnc_createAcceptRequest - Creates a new
Accept/Deny dialog for given target
|v- InsurgencyModule
||- minDistanceToPlayableUnitsForSpawn variable - Sets how far a newly
spawned unit should be away before it is allowed to spawn
\- function X39_XLib_fnc_damageTypeFromProjectile - Returns UNKNOWN,
BULLET, GRENADE, SHELL or EXPLOSIVE depending on the projectile type
FIXED
|- ActionMenu opens other interaction menu when nothing has been
targeted
\- modProperties menus TYPE_COMBOBOX did not worked propper in selection
menu
REMOVED
CHANGED
\- ActionDisplay will close if there is no actions to display
XLib 1.2.5 commit
Merge pull request #3 from X39/dev_xlib

Dev xlib