min changes
	modified:   RIA.sln
	modified:   RIA/ria_colors.h
	modified:   RIA/ria_dynamics_forces.h
	modified:   RIA/ria_dynamics_particle.h
	modified:   RIA/riascene.h
	modified:   apps/app_scene.h
	new file:   apps/h_dyn_particles/dyn_particles.cpp
	new file:   apps/h_dyn_particles/dyn_particles.vcxproj
	new file:   apps/h_dyn_particles/dyn_particles.vcxproj.filters
	new file:   apps/h_dyn_particles/dyn_particles_scene.cpp
	new file:   apps/h_dyn_particles/dyn_particles_scene.h
	new file:   apps/h_dyn_particles/main.cpp
	modified:   ria.v12.suo
	modified:   ria/ria_math_common.h
	modified:   ria/ria_primitives.cpp
	modified:   ria/ria_primitives.h
	renamed:    shaders/primitives/point_25d.frag -> shaders/minimal/Minimal.frag
	modified:   shaders/primitives/point_25d.frag