(WIP) Dialog Height Fixing

Right now it is just the status menu. But I noticed that some dialogs are based on the size of the terrain. This doesn't quite work in the SDL version, since tiles can be of various sizes, so I figured we need to change them so things appear correctly.

I know the map editor also has an issue with this. There may be others as well.

I can't build the SDL version yet, so I cannot test it. But any advice would be helpful.