create a test that simulates the whole worldlogic for performance measurements
deactivate_autotimer
Merge branch 'deactivate_autotimer' of https://github.com/voxelinc/voxellancer into reproducable_performance_test
Merge branch 'master' of https://github.com/voxelinc/voxellancer into reproducable_performance_test

Conflicts:
	src/world/handler/splitdetector.cpp
	src/world/handler/splitter.cpp
	src/world/worldlogic.cpp
improve voxelneighbourhelper
temporarily deactivate particles for testing - revert before merge!
unified test names
boooom, better performance by multiplying with 31 :D
(hashmaps don't like direct neighbours)
Copy stdout and stderr to HUD
Add missing file
Fix linux build
cleanup
Add missing file
rename to HUD::printLine()
add prop_lineTime
fixed setBuffer() offset
singleton buffer in voxelmesh
use one buffer only for voxelparticledata
switched to mapped buffers for voxelparticleworld
Merge branch 'rendering-unification' of https://github.com/voxelinc/voxellancer into voxelparticleworld

Conflicts:
	src/voxeleffect/voxelmesh.cpp
	src/voxeleffect/voxelmesh.h
	src/voxeleffect/voxelparticleworld.cpp
	src/voxeleffect/voxelparticleworld.h