Added the ability to switch rotation modes with the right mouse button

- Also made rotation speed more sane
Updated some project settings
Added the LevelExit component

- Basic; just switches scenes, no exit animation yet
Updated the test level
Added a new scene for the first real level

-Nothing in it yet
Added a new material
Added meta files for folders

- Plus a new prefab
Added GUI icons for XY, XZ, and YZ rotation modes
Updated some materials
Created a model for Level 1

- Includes three meshes
Updated the main character's metadata
Exclude some Blender model backups
Player now dies when touching a wall
Default rotation mode changed to XZ
Update some settings
Create some prefabs
Create a model for the level exit

- I needed the cylinder to be visible from the inside
Add some materials and meta files
Exclude *.blend[123].meta
Update level01