Updated models for examples after shader changes
Revert last shader changes
Fixed mouse input example
Change mouse target to document.body
Changed keyboard target to document.body
Removed files committed by accident
Set shadingModel when loading materials
Doubtful changes
Merge pull request #97 from playcanvas/stuff

Phong works as before, shadingModel parameter
Merge branch 'master' of https://github.com/playcanvas/engine
[FIX] Check for Ammo properly
Default diffuse color is now white
[RELEASE] v0.160.0
[VERSION] v0.161.0-dev
Merge pull request #26 from playcanvas/master

merge