Creature::reset should now be idempotent

All long-term state changes (bionics hunger drain, moves += speed, etc) has
been moved to Creature::process_turn.
moved Creature::process_effects to process_turn, swapped reset/process_turn order
game::monmove now no longer calls monster::process_effects directly
Fixes singlespacing in comestibles.json.
Translation template update
Russian translation of credits
Russian translation of motd
Fastfix of some messages
Merge branch 'master' into reset-idempotence
Merge branch 'master' into reset-idempotence
Merge pull request #8232 from Rivet-the-Zombie/foods-too

Fixes singlespacing in comestibles.json.
Merge pull request #8233 from VlasovVitaly/trans-update

Translation template update
Merge pull request #8234 from VlasovVitaly/credits-motd-translation

Russian translation for Credits and MOTD files.