Definition for extra rig parameters
Added clone method, and target is now searched, starting from the top level of the scene.
Defines the input for a controller , which input/output variables should be used of the controller, and also define where the output of the controller should be sent.
Control class for the Rig object. This control updates the animation controls of all the AnimationController objects.
General interface for a connector type. This makes it possible for user that create their own connectors that can be connected to a manager class.
An input connector will always be connected to some type of joint. Added a method to clone the connector.
An output connector will always be connected to some type of joint. Added a method to clone the connector.
This defines a callback that is called when a PrefabPlaceHolder has found the actual object.
This output connector sets the result of the controller as a joint angle.
Added possibility to define targets with keys inside a hashmap.
This panel allows the user to configure the angle connector for a joint, a target and an attachment point.
Implementation of listmodel for the AnimationListControl object.
Configuration panel for the input and output variable of the controller.
Configuration panel for the input connector.
General interface that should be implemented if an extra input connector is needed.
Configuration panel for the output connector.
Interface that should be implemented when a new output connector is needed.
Configuration panel for the simple output connector of a joint.
Dialog that starts the editing of the rig connections.
Main panel for the editing of connections.