advancing in level06
advancing level06 development
implemented final animation
implementedlevel06 phantoms
made phantoms killable, removed phatoms' attack
fixed phantomms' polygon
phantoms are killable AND can attack
ajusted phantoms' attack speed
added animation for phantoms' destruction
implemented moon
implemeted level06 final animation; implemented level04, level05 and level06 audio
fixed some minor problems
fixed some more minor problems
back to using crafty 0.6.2; more fixes
made level06 kiss0 fadeout
removed WiredHitBox from amianto06
put glitch effect inside 'try' clause
fixed transition from level05 to level06
fixed tiles where it was possible to fall off map
created VanillaTimer component; figurant now requires VanillaTimer