ios8 patch
Merge branch 'dev'

Conflicts:
	bin/pixi.dev.js
	bin/pixi.js
	src/pixi/renderers/webgl/WebGLRenderer.js
v2 publish
removed setInteractive from Graphics
tweaked examples
Update README.md
Fix typos in README
Merge pull request #1084 from vinkla/patch-1

Fix typos in README
Typos...
Merge pull request #1087 from agamemnus/patch-11

Typos...
Added unloadFromGPU function to BaseTexture
Merge branch 'master' of https://github.com/GoodBoyDigital/pixi.js
fix cacheAsBitmap alpha issue
Merge pull request #1117 from kambing86/dev

fix cacheAsBitmap alpha issue #1116
Fixes RenderTexture.getCanvas
Optimize loop by caching length property
Add autoResize option to CanvasRenderer and WebGLRenderer
Improve comment
Improve WebGL detection in WebGLRenderer test
-WebGLRenderer tests should not run if WebGL is not supported
Huge performance increase of getCanvas

Using the imageData.data.set() method you can use the webGL pixeldata directly, avoiding the need to loop through the pixels.  Tested and confirmed to be working on the latest versions of Chrome/Firefox/IE.

The speed up is enormous.  Turning a 1920x1080 DisplayObjectContainer into a 2d canvas, takes only 60ms, compared with 300ms+ using the old method.