test mob + movement
change movement to use milliseconds in deltatime instead of whole/fractional seconds.
Der movement + camera
Haha time for viewport scaling
fix the camera
ah
Merge remote-tracking branch 'upstream/master' into mob_movement

Conflicts:
	OpenBYONDClient/Game.cs
Why the fuck was this committed, i never staged this shit
y git, y
add gitattributes to gitignore?
Merge pull request #7 from d3athrow/mob_movement

Mob movement