Changed how the number of players each sides is recorded and displayed.
More SurvivorCountDisplay Changes
The number of survivors is now correctly tracked but...

I've had to disable the code which eliminates team joiners when there is
eliminated players in a game. I need to find out why this can wrongly
prevent team joiners from spawning.
Fixed: The survivor count now responds to observer team changes
Removed: self.unspawnedEliminatedPlayers[]
Fixed some bugs
Removed 2 redundant functions
Corrected a syntax mistake
Merge pull request #8 from JASheppard/newSurvivorCountSystem

New survivor count system