Switch to stars and a new background
Start using a sprite sheet
Move 'Game Art' to Sprite Sheet Art
Move the planet out of the background
Arrange the buckets by multiples of the bucket size
Added a new 'scaler' to transform values from game space to 2D space
Scale both ways - and only calculate the ratio once
WIP: Begin Properly Scaling

Images couldn't change easily, because there were various values coded
into the system such as object heights and widths.

I am fixing this by adding a scaler - which is a "thing that does
scaling" - ergo a verb. Anything going into the game must be transformed
into game space, anything used in the view must be transformed into view
space.

This is incomplete.

In addition I need to buy Texture Packer so the images don't look right.