Huge refactor creating custom html elements instead of using GameObjects
Tweaking HTMLXElement.mergeTemplates to not clone the initial template (handled on a case-by-case basis where method is called)
 * Added HTMLXElement.mergeTemplates to x-character-debug-scene
Styling the debug window and adding a second tank element to the character debug scene
Removing the old requirjs way of including modules since we're using html imports
 * Lots of clean up
Renaming stick figure x-tank to x-stick and adding x-tank with tank textures
Posing the Tank and giving him a sword
Adding stab and slash animations for the tank