Add Leap Hand Motion script to Boat Prefab
Replace BoatContainer with Player Prefab
Apply RigidBody to Boat Prefab for Leap script

The script in its current state requires a rigid body on parent container
Update Player Prefab in scene

- Adds rigid body to Player game object for Leap Motion script
Add a script for tether the camera to the player

This is so the camera can move independent of player.
Transform the Player object, not the parent
Add Camera tether script to player prefab
Update scene with updated Player prefab
Add a describe of what this script should do to calculate force
Move capturing hand data out of two hands condition
Log a list of hands in the current Leap frame
Log the magnitude of the LeftHand

This is just a test, using Leap Motion library and MonoDevelop to pull different
attributes or values out of the framed Hands.
Apply relative force on impulse to boat object

- Also removes, unused code
Increase the size of the plane in boat scene
Add rigid body to boat and remove from parent object
Fix mistake; uncomment necessary closing bracket
Created the water tag for buoyancy
Updated buoyancy class to make an object float on water
Updated scene to put in water buoyancy
Commit computer updated files