Created MobSpawnerEntity class.
Merge branch 'master' into MobSpawner
Implemented mob spawner.
Merge branch 'master' into MobSpawner

Conflicts:
	src/MobSpawner.h
	src/Mobs/Monster.h
Fixed compile errors.
Merge branch 'master' into MobSpawner

Conflicts:
	MCServer/Plugins/Core
Finished mob spawner implementation.
Merge branch 'master' into MobSpawner
Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.
Removed unused imports.
Mark StringToMobType() as deprecated. Use cMonster:StringToMobType() instead
Removed old MobType category.
Removed old StringToMobType() function from Monster.cpp
Merge branch 'master' into MobSpawner
Noise3D: Fixed missing initialization.

This should fix terrain being at Y=0 or Y=255 for the spawn chunk.
Fixes #1433.
DistortedHeightmap: Added missing initialization.

This was probably the original cause for the "empty chunks".
Fixes #1433.
Merge pull request #1624 from mc-server/LuaDeprecating

Mark StringToMobType() as deprecated. Use cMonster:StringToMobType() instead
Merge branch 'master' into MobSpawner

Conflicts:
	MCServer/Plugins/APIDump/APIDesc.lua
MobSpawner fixes.
Merge pull request #1602 from mc-server/MobSpawner

Added mob spawner