Started work on Inventory and Items
Added a few Items
Added some items; Stick, Torch, Sword, and an Apple
Making a window for the inventory
Added a new Window for inventory when a player moves next to a chest.
Modified other files for the window to work properly
May have a few issues/bugs
Tried to limit player movement while inventory is open
Trying to find a way to implement in which the player does not keep moving while the inventory window is still open
Improved the way the player stops
Restuctured they code that stops the player while inventory window opens
Player still animated while stopped - imporvement needed
Improved player walking animation when stopped
When player stops while faceing left or right the feet return to standing still postion
Added quick stats at the top corner
Merge branch 'npc-dev' into aside
Added a button to show the Dev stats
Added new methods of getting players distance
Added a way to get the NPC (dummy) to get to the player if only the player is 10 pixles away.
Fixed an issue with the facing of the player direction
Fixed an issue where the player is facing the last way they were before the encount a wall
Moved around collision code
updated colision and player movement code
Merge branch 'npc-dev' into aside
Changed the player postition from int to double
appened some code back into int
Slowed down the speed of Dummy(NPC) and Reduced the area in which the NPC follows the player
Merged npc-dev with aside
Slowed down the NPC
Disbaled the Inventory window
Disbaled the Inventory windows
Disabled the Inventory because it is not ready yet
Merged hotfix into aside
Merge branch 'master' into hotfix

Conflicts:
	src/com/redomar/game/Game.java
Merge branch 'hotfix' into aside