Changed game.players to game.curr_id to more accuratelly describe its purpose. Added Backdoor to the server. Fixed indentation. Added setFinished function to set the game as finished and free the usernames.
Added the server timer and a timer to the game to keep track when the game has started
last_move timer added. On each new move it gets updated
It seems that something went wrong.. Re-commit....
Set the server_time start to 0, Add Access-Control-Allow-Origin to allow web scripts to connect, set the games.last_move to also be the server time
fixed CRUCIAL error with draw method... Typo.. (sorry)
Merge pull request #2 from Team-CTW/server-dev

Error fixing and new functionality