wd17xx: devcb2. (nw)
Cleanup. (nw)
wd17xx: devcb2. (nw)
wd17xx: Cleanup. (nw)
(MAME) proconn: Use z80dart instead of deprecated z80sio. (nw)
merged tiger road / f1-dream and pushman / bouncing balls drivers - as usual Comad cloned the hardware when they made the games.

moved the protection sims for f1dream / bbballs to machine/tigeroad.c

also marked f1dream as not working, it's never worked, the protection simulation is incomplete. (the bootleg has some original bugs too due to their workarounds, so technically there isn't a perfectly working version of this game supported by MAME)
pokey_device: converted to devcb2 (nw)
merging the drivers fixed this, I guess it will still happen randomly sometimes like it apparently does on the PCB, but some levels in MAME were always broken because the bg banking wasn't implemented in the pushman copy of the video implementation. (nw)
Fix build, does anyone even bother testing these modernizations-by-rote? (nw)
Bunch of TGP opcodes used by VF2.
added asserts for known index out-of-bounds accesses in i8279_device (nw)
(MAME) nflfoot: Refactored to use z80dart. (nw)
z80dart: Cleanup. (nw)
Changed cocoloco to netlist output. Emulation ends at amplifier input.
Merge git://git.redump.net/mame