Fix expected damage check in eval for player2
Merge branch 'master' of github.com:Fippe94/openEtG
Don't repeat arena reward logic (really, don't copy paste code \& then change numbers/letters. It never ends well. It's bad. Don't do it. Stop)
Added indicator of when you have at least 6 of a card.
Merge branch 'master' of https://github.com/serprex/openEtG
Light color instead.