New Level

Updated a bunch of prefabs and moved them into another folder for organization
New level still needs lights, nav meshes, and some of the props need to replaced
HUD values separated from RaptorInteraction

Updated some stuff in Raptor Interaction
The code the controls the timers is separated into Timer.cs which is a component on the HUD now.
RaptorHUD is now a component on the HUD instead of the player.
The player prefab needs to be updated, but the HUD and Menus prefab should be updated already.
Updated props on my level

Replaced all the shit tier crates
Merge commit 'c9dfc6e3b70ca6f2e289031a5ff7da11cbdbcc76' into nickscoolbranch
Level now includes lights, doors, and traps
Merge remote-tracking branch 'Raptor/nickscoolbranch' into ericsworkingbranch

Conflicts:
	Assets/Scripts/LevelSelector.cs
	Assets/Scripts/Raptor Scripts/RaptorInteraction.cs