Start of new GUI system
Go back to using extended ties every 7 steps
Make new, save, load, and reset work
Empty localStorage if there's an error loading tracks
Separate inverted and sitdown B&M track styles. You'll see why shortly...
Load a silly inverted car model I found on 3D Warehouse
Use multiple cars.
Update three.js to r65
Aww yeah, move those cars at constant speed (also fix car shake issue)
Cache out car rotation offet
Fix some rotation issues by setting the origin in the car model.
gitignore sketchup files
Include couplers for inverted cars
Remove connector from last car.
Acceleration? More like lawlcceleration
Use sweet NURBS to control the spline, refactor track into TrackModel and TrackMesh
Merge branch 'master' into gh-pages

Conflicts:
	index.html
Build