Spawn Cloning
Return player method, for returning state
Merge remote-tracking branch 'origin/master' into Jacked-in_controller
Changed jacked in vto virtual world
fixed bad gravity on player spawn
Fixed bug where clone player would be using player's arm location
PlayerChanged Listener
Fixed Hud not highlighting
Kawaii Muffins
Improvements to virtual controller
Percentual resize bug fix
Dragging split window fix
Merge remote-tracking branch 'origin/master' into Jacked-in_controller

Conflicts:
	BipolarAlpha/Assets/Scripts/Services/EventHandlerSystem/Handler/BipolarEventHandlerSystem.cs
	BipolarAlpha/Assets/Scripts/UnityEditor/SMConsole/SMConsoleSplitWindow.cs
	BipolarAlpha/Assets/UnityVS/Editor/UnityVS.VersionSpecific.dll