Added testing code to grab 8 colours; new method, and outputs the colour lists in different places
Added code to generate lighter colours - now to integrate and test
Integrated code in - sometimes doesn't work - i.e. on 7B37m.png (most probably too few colours)
Moved the code from colorz.colorz to colours.colours - colorz should be the base output, then we manipulate it ourselves later
Clean-up, added code to work on determining the best colour for each section
Added tmp.py - my testing file with a hardcoded colour scheme
Grabs colours based on closest colour to the colour it's meant to be
Updated colour.py to integrate with the tmp.py code - not 100% working from tests
Added code to help debug GSH issues with colours - seems to be incorrect ordering of hex
More tests
Fixed the colour checker in the case of colourtester.png, but need to test with others - main issue is actually getting the right difference checker
Fixed the colour checker in the case of colourtester.png, but need to test with others - main issue is actually getting the right difference checker. Also note that the 'bold' colours don't work
Fixed the colour checker in the case of colourtester.png, but need to test with others - main issue is actually getting the right difference checker. Also note that the 'bold' colours don't work
Got the code working for colourtester.png - now to test with new images
Removed tmp.py, added colormath dependency to make it so we can more accurately determine the difference between two colours
Better at handling cases where there are duplicates - still need extensive testing
Cleaned up debug output, no errors (as of yet)
[PyLint] Refactoring colours.get_nearest_colours to remove all the unnecessary variables
[PyLint] Added docstrings, refactoring colour.py
[PyLint] Tidied up all but colorz.py