Remember, higher severity is weaker explosion.
Op 8-mei-2014 15:34 schreef "Anonus" <notifications@github.com>:

> In code/modules/mining/equipment_locker.dm:
>
> > @@ -142,8 +154,21 @@
> >  	updateUsrDialog()
> >  	return
> >
> > -/obj/machinery/mineral/ore_redemption/ex_act()
> > -	return //So some chucklefuck doesn't ruin miners reward with an explosion
> > +/obj/machinery/mineral/ore_redemption/ex_act(severity)
> > +	if(severity == 3)
>
> Severity 3 is the highest explosion severity as well, it should only be
> damaged if it's severity 1 or 2.
>
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>