Configurations instead of VideoModes, fbos work and ability to, with
LWJGL, draw upside-down
Configuration now follows a key->value based approach
Merge pull request #3 from pwnedary/graphics_config

Graphics config
Merge branch 'master' of https://github.com/pwnedary/gameLib.git
reordered methods for drawing in Map, added getters and merged TileSet
into Map
fixed bug where the Backend got disposed before the updates had returned
renamed ProxyUtil to Proxies
Merge branch 'master' into gui

Conflicts:
	src/org/gamelib/backend/Input.java