KZTimer

v1.42
- added cfg/sourcemod/kztimer/main.cfg (these server cvars were
hard-coded) (don't forget to add this file. very important!)
- moved the
map type configs to cfg/sourcemod/kztimer/map_types/ (u have to update
your folder structure!)
- added server cvar kz_info_bot: provides
information about nextmap and timeleft in his player name
- added server
cvar kz_recalc_top100_on_mapstart: on/off - starts a recalculation of
top 100 player ranks at map start.
- added server cvar kz_pro_mode: (!)
EXPERIMENTAL (!) on/off - jump penalty, prespeed cap at 300.0, own
global top, prestrafe and server settings which feels much more
like in
1.6. This makes maps which requires multibhops (> 280 units) impossible.
Also only tickrate 102.4 supported
additional info: Those were the
features of the kztimer pro version
- fixed team selection bug (only
windows servers were affected. MAJOR FIX)
- fixed sm_deleteproreplay
command (file access was blocked through a handle)
- removed target name
panel (replaced by weapon_reticle_knife_show)
- added jumpstats support
for scalable ljblocks (func_movelinear entities)
- fixed a noclip bug
(thx 2 AXO)
- optimized the ranking system
- minor optimizations