Fixing AI
Polishing level changing
Merge branch 'master' of git@github.com:landonepps/MOE.git

Conflicts:
	FGame/src/OnLoop.cpp
	FGame/src/Terrain.cpp
Added normals to render()
Merge branch 'master' into JesseMOE

Conflicts:
	FGame/src/Enemy.cpp
	FGame/src/OnLoop.cpp
Merge remote-tracking branch 'origin/master'
Merge remote-tracking branch 'origin/master'
Added terrain color
Fixed an out of bounds error
Merge remote-tracking branch 'origin/master' into landonMOE
collision, init, and level reinit should work on both mac and win now