initial gcc 4.8 fix-ups
ARM: 7668/1: fix memset-related crashes caused by recent GCC (4.7.2) optimizations

commit 455bd4c430b0c0a361f38e8658a0d6cb469942b5 upstream.

Recent GCC versions (e.g. GCC-4.7.2) perform optimizations based on
assumptions about the implementation of memset and similar functions.
The current ARM optimized memset code does not return the value of
its first argument, as is usually expected from standard implementations.

For instance in the following function:

void debug_mutex_lock_common(struct mutex *lock, struct mutex_waiter *waiter)
{
	memset(waiter, MUTEX_DEBUG_INIT, sizeof(*waiter));
	waiter->magic = waiter;
	INIT_LIST_HEAD(&waiter->list);
}

compiled as:

800554d0 <debug_mutex_lock_common>:
800554d0:       e92d4008        push    {r3, lr}
800554d4:       e1a00001        mov     r0, r1
800554d8:       e3a02010        mov     r2, #16 ; 0x10
800554dc:       e3a01011        mov     r1, #17 ; 0x11
800554e0:       eb04426e        bl      80165ea0 <memset>
800554e4:       e1a03000        mov     r3, r0
800554e8:       e583000c        str     r0, [r3, #12]
800554ec:       e5830000        str     r0, [r3]
800554f0:       e5830004        str     r0, [r3, #4]
800554f4:       e8bd8008        pop     {r3, pc}

GCC assumes memset returns the value of pointer 'waiter' in register r0; causing
register/memory corruptions.

This patch fixes the return value of the assembly version of memset.
It adds a 'mov' instruction and merges an additional load+store into
existing load/store instructions.
For ease of review, here is a breakdown of the patch into 4 simple steps:

Step 1
======
Perform the following substitutions:
ip -> r8, then
r0 -> ip,
and insert 'mov ip, r0' as the first statement of the function.
At this point, we have a memset() implementation returning the proper result,
but corrupting r8 on some paths (the ones that were using ip).

Step 2
======
Make sure r8 is saved and restored when (! CALGN(1)+0) == 1:

save r8:
-       str     lr, [sp, #-4]!
+       stmfd   sp!, {r8, lr}

and restore r8 on both exit paths:
-       ldmeqfd sp!, {pc}               @ Now <64 bytes to go.
+       ldmeqfd sp!, {r8, pc}           @ Now <64 bytes to go.
(...)
        tst     r2, #16
        stmneia ip!, {r1, r3, r8, lr}
-       ldr     lr, [sp], #4
+       ldmfd   sp!, {r8, lr}

Step 3
======
Make sure r8 is saved and restored when (! CALGN(1)+0) == 0:

save r8:
-       stmfd   sp!, {r4-r7, lr}
+       stmfd   sp!, {r4-r8, lr}

and restore r8 on both exit paths:
        bgt     3b
-       ldmeqfd sp!, {r4-r7, pc}
+       ldmeqfd sp!, {r4-r8, pc}
(...)
        tst     r2, #16
        stmneia ip!, {r4-r7}
-       ldmfd   sp!, {r4-r7, lr}
+       ldmfd   sp!, {r4-r8, lr}

Step 4
======
Rewrite register list "r4-r7, r8" as "r4-r8".

Signed-off-by: Ivan Djelic <ivan.djelic@parrot.com>
Reviewed-by: Nicolas Pitre <nico@linaro.org>
Signed-off-by: Dirk Behme <dirk.behme@gmail.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Cc: Eric Bénard <eric@eukrea.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
ARM: 7670/1: fix the memset fix

commit 418df63adac56841ef6b0f1fcf435bc64d4ed177 upstream.

Commit 455bd4c430b0 ("ARM: 7668/1: fix memset-related crashes caused by
recent GCC (4.7.2) optimizations") attempted to fix a compliance issue
with the memset return value.  However the memset itself became broken
by that patch for misaligned pointers.

This fixes the above by branching over the entry code from the
misaligned fixup code to avoid reloading the original pointer.

Also, because the function entry alignment is wrong in the Thumb mode
compilation, that fixup code is moved to the end.

While at it, the entry instructions are slightly reworked to help dual
issue pipelines.

Signed-off-by: Nicolas Pitre <nico@linaro.org>
Tested-by: Alexander Holler <holler@ahsoftware.de>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Cc: Eric Bénard <eric@eukrea.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
increase bus freq at lowest GPU freq

1000 MBPS is too low for a 1920x1080 panel.  This results in
major UI responsiveness issues when the GPU is at lowest frequency, and
odd behavior from the GPU load measurement algorithm - low load
reported despite awful performance.  At 1500 MBPS bus speed, UI
responsiveness issues at lowest frequency disappear and the GPU will scale
properly when it needs to.

Change-Id: Icd28b1c398e00803ea811a7f0cbb4e89280210d1
signed-off-by: Andrew Dodd <atd7@cornell.edu>
fix up makefiles for new toolchain
SCHED: LOAD_FREQ (4*HZ+61) avoids loadavg Moire

LOAD_FREQ is (5*HZ+1) to avoid high load average when idle:
http://kerneltrap.org/mailarchive/linux-kernel/2007/10/3/328568

I suggest (4*HZ+61) for a better distribution.

With some seconds based load (like SSL heartbeats)
and LOAD_FREQ at (5*HZ+1) I see Moire patterns like inverse sawtooth,
since 2 or 3 probes hit the jobs (load increases quickly),
followed by several probes missing it.

A 4.61 sec interval gives optimal distribution over when within a
second a probe is taken, as .61 is close to golden ratio phi 1.618...
(test in http://ripke.com/goldenratio.c).

12*4.61 = 55.32 secs is still close to a minute,
and 13*4.61=59.93 is even closer than the current 12*5.01=60.12
(with exponents EXP_x adjusted to a ratio of 13 instead of 12).

best
Klaus

More here:
http://ripke.com/loadavg/moire
update defconfig