Stylin.
Add an animation delay option.  Fixes #5986.
Revert changes to blinking.
Eliminate magic numbers
Added recharging stations to the Mechanized Infantry carrier
Merge branch 'animation-delay-option' of https://github.com/kevingranade/Cataclysm-DDA into merge
Merge branch 'Apc-fix' of https://github.com/John-Candlebury/Cataclysm-DDA into merge
Fixes advanced inventory move
Code cleanup
Loop tweak
Fix ported to vehicles
Bail out of trap-disarming at diff 99

Basically, if it's impossible to disarm the trap, tell the player as
much and return, rather than splashing lava, sticking your head in the
pit, etc.

Fixes #7757.
Tool quality fix for toolbox.
Un-mods medieval weapons.

This puts them back in the main game jsons, and uses the much simpler
blacklist system to remove them from the game.
Un-mods antique firearms.

Same as with the swords 'n' such, this uses the blacklisty to accomplish
the same effect as the hacky old default-on mod.
Hand-loading integration.
Merge pull request #7964 from KA101/NoDisarm

(Blocker-Fix) Bail out of trap-disarming at diff 99
Merge remote-tracking branches 'dda/pr/7963', 'dda/pr/7965' and 'dda/pr/7967' into dda-master

* dda/pr/7963:
  Fix ported to vehicles
  Loop tweak
  Code cleanup
  Fixes advanced inventory move

* dda/pr/7965:
  Tool quality fix for toolbox.

* dda/pr/7967:
  Hand-loading integration.
  Un-mods antique firearms.
  Un-mods medieval weapons.