NPCs should no longer warp when fleeing.

Added fleespeed to #showstats when an NPC is fleeing.

Changed NPCs spell recast timing.

recast_delay = -2 no delay at all, be very careful with this!
recast_delay = -1 (default) NPC will use spell recast time.
recast_delay = 0 NPC will only use a randomly selected delay.
recast_delay > 0 NPC will use this delay instead of the normal spell recast time.

I also added a rule: Spell:NPCUseRecastVariance which adds a variance when recast_delay > 0. This can be set per zone if needed.
Merge pull request #270 from stheno/master

Removed tutorial and gohome since those are out of era.
Monks will now dual wield with 0 skill.

Ogre, Troll, and Iksar will now start with 100 in common.

Being drunk will no longer garble ooc.

Added more client states to #showstats (AFK, LD, GM, Anon, etc)

Fixed elemental illusion spells.

Lyssa`s Solidarity of Vision is now castable on players.

Spell worn off messages will now display in all cases except death.

Work on LFG. (Non functional - I believe I am missing an opcode.)
Merge branch 'master' of https://github.com/cavedude00/Server
Merge branch 'master' of https://github.com/cavedude00/Server