Removed FPS Counter from Gameloop
Renamed fixedTick to tick, fixedTickRate to tickRate
Renamed Screen cass to Window and rewrote to extend awt.Frame
Renamed Render to GameRender and rewrote to extend canvas
Temporarily Removed GUI class for different future implementation
Removed Entity Handler
Added ID variable and constructer to Entity Class
Changed Default game settings to width=400, height=300, tickRate = 60
Changed paramaters in testGame