Reading skipping bytes from file using a buffer instead of each byte.
Made encode class divide the byte array instead of reading every byte
(forgotten commit?) and made serverside load client
MultimediaDataPacket's correctly after a client reconnects. When the
client reconnects the fetched data packets from the datbase should not
be deleted direclty (the client can reconnect twice during sending of a
file). It now works to reconnect during sending and get a transcoded
file
back
from
the
server.