skipping cut scene working
Removed unnecessary USERCMD_HZ. #129
glMapBufferRange Bugfix for Nvidia WHQL drivers >= 344.11.
Thanks to Mathias Heyer by Nvidia for helping this out.
Update README.txt with modding info
Merge pull request #171 from BielBdeLuna/readme_mods

Update README.txt with modding info
Add native arch compilation option.
Write the renderprogs under the savepath.
Because under *nix systems, the basepath may be write protected for the user.
Merge pull request #174 from danmcgoo/master

Few little improvements
Fix loading saved game prior to commit 7e21048 crash.

Commit 7e21048 introduced a change in the save game files strutcure.
This makes the game crash whenever you load saved games created with a prior version of the code.
This commit tends to fix this issue.
However, save game files created between commit 7e21048 and the current one will not load correclty.
Unless the user change the saved game's saveVersion number in game.details.
Merge pull request #175 from danmcgoo/master

Fix loading saved game prior to commit 7e21048 crash.
ffmpeg fix so we can compile it without deprecated functions
Merge pull request #186 from BielBdeLuna/ffmpeg_ubuntu_fix

ffmpeg fix so we can compile it without deprecated functions
the engine now supports all the lenguages from steam in sounds and strings