Updated to Three.js r67
Updated tests to Three.js r67
pretty boxes example
Updated Compound Shapes example
Updated Spheres example
Updated Stack example
resized textures
Rewrote the solver
Re-enable position solver
SequentialImpulseSolver -> IterativeSolver
Compound shapes now have proper inertia tensors
That line shouldn't be there
Ray casting against compound shapes
Updated tests
Updated shapes example
spaces/tabbing fix
Some object reuse
Readme ready for 0.4
Can't free an object there's no longer a reference to