Ball exist and falls etc. No "sprite" attached but it's easier than I thought to get this far!
Paddle's collision exists and debugs
Cleaning up how paddle is set so it's easier to move/play with
Center piece exists and can be used to make joints now (and possibly eventually apply impulses?)
Cleaning up unused methods
Cleaning up formatting
Joint exists and debugs right but doesn't enforce anything on the paddle
Joint is connected like I envision, but it actually doesn't rotate. maybe a wheel joint is needed too?
Need to find a way to rotate the paddle to match