return successfully parsed fields if we hit the end in the middle of fscanf; fixes #3073
Fix bad glUniform1i call in tests/float_tex.cpp
Clean up redundant warnings in tests/float_tex.cpp
Fix tests/float_tex.cpp to use unsized texture internal format GL_RGBA instead of sized texture internal format GL_RGBA32F for floating point texture, since GLES2/WebGL1 does not support the sized variants.
minor fixes to registerizeHarder, and progress on conversion to native optimizer
Apply fix from tests/float_tex.cpp to tests/gl_subdata.cpp
Fix bad glUniform1i call in tests/gl_subdata.cpp
fix some typos in registerizeHarder, and continue on conversion
finish first conversion pass on registerizeHarder
registerizeHarder cleanups
update cashew
get registerizeHarder port to build
make registerizeHarder testcase valid asm.js
fix sanity.test_closure_compiler
remove some non-asm tests from other.test_emcc
Remove timing dependency on browser.test_glgears_proxy by rendering a static nonanimated version of the gears in each rAF.
Merge pull request #3076 from juj/static_glgears

Static glgears test.
1.28.0
run registerizeHarder in native optimizer, and fix a minor comparison bug in that pass in js
fix bug in registerizeHarder in native optimizer, where we would fill up the link maps unnecessarily