Incomplete A* Additions
A* Completed. Extreme bug testing to ensue.
Bugfixes and minor additions (exception-catching)

Current Error: Strange Compiler Issue I Don't Understand
Formatting fixed.
It's Crashing- But At Least Something's Showing Up
More changes, more fixes... still not working. No idea why.

Life is hard, man.
Lots of Testing. Lots of bugs fixed.

It still isn't running. But I sure squashed a lot of bugs.
more stuff

fml
Fixed Movement... Kind of

There was an issue with the Switch. Fixed it.
A* still not working, though, I'll get to that.
Recalculation Added to Draw

Cleaner code
Border, Gun Positioning

Added border, shifted gun position by 5. Gun wraparound movement
slightly changed.
Revert "Border, Gun Positioning"

This reverts commit ec810dfb642f3a847281a1df3d1b4dd04b1fe210.
Recalculation method added, A* now functioning perfectly
Border, Gun, Bullet, Food Positioning

Added a border. Now that objects on the board are on coords that are a
multiple of 10, gun had to have its x-coord changed. There was also a
problem with the creation of the bullet from the gun which also had to
be fixed. Food pellet's random coordinate also shouldn't fall on the
boundary anymore.
Gun functioning

Gun no longer able to cross right/left sides. Shooting functional.
Bullet movement functional. Collision functional.
Merge branch 'A-Star-Testing' of https://github.com/arugl/Per6-Liang-Ma-SnakeHunting into A-Star-Testing

Conflicts:
	SnakeHunter/Gun.pde
	SnakeHunter/SnakeHunter.pde
Fun stuff