Modified the App to use SamMainView as the main view. Added GameCommController to the package.js file. Added SamMainView to the package.js file. Implemented sending an Ajax call to the Server whenever a button is clicked.
Added database login details to the README.md file. Added an initialize method to the GameCommController.js file that initializes a Client's details when the app starts. Added a get method to the server to handle initialize requests from the client. Added a get method to the server to handle createGame requests from the Client.
Added functionality to pass back objects in responses from the Server to the Client. Displayed the objects returned back from the Server onto the web browser console.
Merged my changes with everyone's changes
Merge branch 'client-server-communication' of https://github.com/UofM-COMP4350-4/NBGI
Added basic view controls and corresponding controllers, with basic toolbar to toggle between views
Merge pull request #11 from UofM-COMP4350-4/client-view-base-jasonrobitaille

Added basic view controls and corresponding controllers, with basic tool...
Background update
Lax whitespace
Revert change
Deleted the GameCommController.js file. Created a data folder to store our objects. Added a ClientServerComm.js file to replace the deleted GameCommController.js file. Added a new package.js file to the data folder. Deleted SamMainView.js because it is not supposed to be part of our project. Modified server.js to handle initialize, createNewGame, and queueForGames requests. Added initialize, createNewGame, queueForGames, and listGames requests to the ClientServerComm.js file
tolerate missing selicolon on 1-line functions
Allow mixed spaces and tabs
Last semicolon surpress true
Removed trailing comma
Removed duplicate ontap
Removed unneeded file
Integrated Sprite Kit for drawing connect4 game.
Merge pull request #14 from UofM-COMP4350-4/iOS-Connect-Foooouuur

Integrated Sprite Kit for drawing connect4 game.
Added dummy games to be returned when a listGames request is sent to the Server. Printed out the list of games returned to the log on the Client