Testing Branching.
Deleted unused classes.
Game Piece constructors take list of textures as an argument.
Redesigned Level Map and Level Map Reader.
Tiles now have type that determines direction.
Player now moves properly.
Player now turns at tiles.
Moved movement and collision detection methods. Player now moves. Collision detection works.
Implemented Goal, Failure States, and UI items.
Moved failure state to separate method. Added reset button. Corrected issue where clicking walls would increment par.
Implemented money collectible. Corrected par counting problems.
Added level complete screen and feedback. Fixed bug where collectibles would not reset upon death.
Added music. Make sure to start playing music only when changing levels or states.

Merge branch 'Alex's_Fun_Branch' of https://github.com/cab9223/chaos-university

Conflicts:
	Chaos University/Chaos University/Chaos University/Enemy.cs