removing build, because were in dev
Optimize applySVGAttributes, it is called a lot when importing large SVGs
Remove two unused and broken methods
Replace five _.each calls
Collect all changed attributes and then setting them together

Instead of doing it individually.
Safeguard transform decomposition
Fix paths that start with a relative command

Such as here: http://upload.wikimedia.org/wikipedia/commons/f/fd/Ghostscript_Tiger.svg
Merge pull request #103 from DieBuche/ImportOptimNoVector

Import optimizations
Revert commit b006fc7. Turns out it breaks when you try to set a scale transform on the scene.
Merge pull request #105 from DieBuche/revert

Revert commit b006fc7
Add opacity support for groups
Doesn't seem to be the right thing
Restructure project a bit

Add some third-party scripts as nom modules.
Fix one test