Merge pull request #113 from ferstaberinde/dev

v3-0-8
Merge pull request #116 from ferstaberinde/dev

v3-0-8 (more)
Merge pull request #117 from headswe/dev

Update f_cam_eventHandler.sqf
Merge pull request #118 from ferstaberinde/dev

v3-0-8 (even more)
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* nearPlayer is a function now
* nearPlayer is used in fn_removeBody & fn_cTracker
code-optimization (caching)
* single unit groups are now hidden as well (never sim disabled)
* vehicles of units are hidden as well
typo-Fix
Bug-fixes/tweaks after first run:
* now launched via init.sqf (allows to define waiting time and sleep loop easier)
* Cleared up cInit
* Typofixes in cTracker
* Enabled by default in description.ext
caching is now spawned
Modified Body Removal Component:
* as caching used a similar function to detect near players, fn_removeBody could be made lighter
Added gear for crew/"c" to all factions
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Merge pull request #170 from Wolfenswan/dev

Added gear for crew/"c" to all factions
remove the sleep param from init.sqf and harcoded it again

There's not really need to have it adjusted from the init.sqf
caching is disabled by default