- fixed: APROP_Friendly did not manage monster counting correctly.
Fixed crash on music volume change when no track is played using FluidSynth device
fixed: The wait console command waited one tic too many because it got 1 added to it twice instead of only once.
- fixed: the Revenant's frame duration in its missile state were wrong.
- Added detection for The Adventures of Sqaure (based off MTrop's submission).
- IWADINFO no longer requires a mapinfo to be specified.
Merge branch 'master' of https://github.com/rheit/zdoom into osx