Added better cleanup, FileUtil.deleteRecursively method.
Added purgeObects method.
Added setUp and reset methods.
Changed WorldClientUpdater class to use world.update() instead of updating objects individually.
Added calls to setUp and reset to World.update
Modified Actor class to use setUp and reset methods.
Modified ClientPlayer class to use setUp and reset methods.
Changed WorldClientHandler class to use Player instead of Actor.
Removed condition that player cannot be set twice in WorldClient.
Improved toString method.
Improved async method.
Added null check in event of rapid-fire logout requests.
Added logger.properties file
Better logger config.
*Actual* better logger config.
Changes, refactoring.  Nothing major.
Added timeouts to tests.