Stable -
Added Archives Packages to store deprecated code before deleting them
Added BaseInput (abstract) who will be used by EditorAppState/BattleAppState/ExplorationAppState
MapEditorTest is Deprecated in favor of EditorAppState
Added HexSettings to Store all parameters needed : chunkSize, HexRadius, etc..
Removed MapData to create HexTile Array, this have to be fix
Changed MeshManager to work with cleaner code, improved
Added Chunk controler : Control how the chunk should work.
Added ChunkSpatial to store subchunk (the geometry)
Added Cube Coordinate
cleaned some import
cleaned some variable
Stable -
Removed a Shader
Added Archives Packages to store deprecated code before deleting them
Added BaseInput (abstract) who will be used by EditorAppState/BattleAppState/ExplorationAppState
MapEditorTest is Deprecated in favor of EditorAppState
Added HexSettings to Store all parameters needed : chunkSize, HexRadius, etc..
Removed MapData to create HexTile Array, this have to be fix
Changed MeshManager to work with cleaner code, improved
Added Chunk controler : Control how the chunk should work.
Added ChunkSpatial to store subchunk (the geometry)
Added Cube Coordinate
cleaned some import
cleaned some variable