Make the test genesis blocks split inputs into no larger than .1%
to avoid creating inital balances you can't spend.
Fix a bug in p2p code that did bad things if we disconnected from a
peer while in the middle of advertising inventory
Track bytes sent/received, and expose it via RPC
Mostly implement "stop" RPC command
Routinely dump the size of several lists maintained by the p2p
code to help track down runaway memory usage bug
More p2p test cases