Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view
Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view
Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view
Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view
Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view
Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view
Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view
Stop switching awareness states so fast
Stop switching awareness states so fast
Stop switching awareness states so fast
Stop switching awareness states so fast
Stop switching awareness states so fast
Stop switching awareness states so fast
Stop switching awareness states so fast
AISprite always alerts when you touch it
AISprite always alerts when you touch it
AISprite always alerts when you touch it
AISprite always alerts when you touch it
AISprite always alerts when you touch it
AISprite always alerts when you touch it