Fixed some warnings that would have become runtime errors in the Texture class.
Finished the EdgeDetectionModifier implementation.
Nuked the texturemodifiers files in the Procedural directory as all the code from it has been moved elsewhere.
Updated the ImageGenerator so that it will throw an exception instead of silently fail when the buffer is too small to place the image.
Created the boilerplate code for the AtlasGenerator.
Merge branch 'master' of github.com:BlackToppStudios/Mezzanine
Post merge script binding updates.
Added "MEZZ_LIB" to the AxisAlignedQuad to fix a compile issue.  Also added/removed "const" and "&" to method parameters it made sense for.  Changed "bool" to "Boole".