Began registering rawinputdevices
	Continue on later with registering mouse, keyboard and other
	devices.
Basic input continued
	Debugging of Rawinputreads/registration started
Basic input start task
Finished the basic input for mouse and keyboard for player interaction
with the game.
	-Support for left mouse click
	-Support for W,A,S,D keys
	Currently these will just produce an message in debug output.
Merge branch 'development' into basicInputFeat
Conflicts:
	ProjectFlightSchool/ProjectFlightSchool/ProjectFlightSchool.vcxproj
	ProjectFlightSchool/ProjectFlightSchool/ProjectFlightSchool.vcxproj.filters
	ProjectFlightSchool/ProjectFlightSchool/System.cpp
	ProjectFlightSchool/ProjectFlightSchool/System.h
Merging basicInputFeat into development
Merging basicInputFeat branch and development, as the very basic
interaction with the application is done.
	-Able to read and interpetrate messages from mouse and keyboard.
	-Xbox controller still to be done.
Fixed vcxproj and Input.cpp blank space
Fixed merge issues and blankspaces that was lacking.
Merge branch 'development' into basicInputFeat
Typedef AssetID
	-AssetID introduced to replace UINT.
Keyboard repeat delay fixed
	-Fixed issue with multiple registrations of the pressed key
		from the keyboard.
	-Currently handled keys are W, A, S and D.
Merge branch 'development' into basicInputFeat

Conflicts:
	ProjectFlightSchool/ProjectFlightSchool/ProjectFlightSchool.vcxproj.filters
	ProjectFlightSchool/ProjectFlightSchool/System.cpp
Merge pull request #21 from SvinSimpe/typedefAsset

Typedef AssetID
Merge pull request #22 from SvinSimpe/basicInputFeat

Basic input feat , Guuuuuuuuuuuuut!
Fixed minor changes in WIC-loader
Fixed minor issue with loadtextureFromFile. Added comments and fixed a
	problem with the filepath.
	Created and initialized player class to start
	movement and render tests
Merge pull request #23 from SvinSimpe/wicHotFix

Fixed minor changes in WIC-loader
Render Overload function fixed.
	-RenderStatic3D with floats now works!
Merge pull request #24 from SvinSimpe/renderOverloadFix

Render Overload function fixed.
Merge branch 'playerMovement' into playerClass

Conflicts:
	ProjectFlightSchool/ProjectFlightSchool/ProjectFlightSchool.vcxproj
	ProjectFlightSchool/ProjectFlightSchool/ProjectFlightSchool.vcxproj.filters
Merge branch 'development' of https://github.com/SvinSimpe/Project-Flight-School into playerClass
Player handles input and moves asset
HandleInput function is modified. Get an instance from Input and
	checks if WASD i pressed. The passes direction and speed
	to the Move function which affects the players postion.