Started adding stuff for the actual graphics for realtime display in javafx and other graphics contexts.
fingers crossed... galaxy generation stuff, hopefully all fixed up
added ability to save and load games
Save and load buttons
Hooked the save and load buttons up to the save and load methods
Added the beginning of the real time graphics. Includes adding code to bound the draw area, transform the cordinates of the system from model-space to draw-space, and a few renderers. Currently limited to the background and simple planet representations. Will add the ship and handle input soon.
Finished intial javafx graphics stuff and navigation.
Merge remote-tracking branch 'origin/Graphics' into physics

Conflicts:
	src/main/java/spacetrader/game_model/Ship.java
Merge branch 'master' into physics

Conflicts:
	.gradle/1.11/taskArtifacts/cache.properties.lock
	.gradle/1.11/taskArtifacts/fileHashes.bin
	.gradle/1.11/taskArtifacts/fileSnapshots.bin
	.gradle/1.11/taskArtifacts/outputFileStates.bin
	.gradle/1.11/taskArtifacts/taskArtifacts.bin
	build/classes/main/spacetrader/MainCtrl.class
	build/classes/main/spacetrader/menu/MenuView.class
	build/libs/CS2340.jar
	build/tmp/jar/MANIFEST.MF
	src/main/java/spacetrader/game_model/Ship.java
	src/main/java/spacetrader/game_model/StarSystem.java
Completed merges